v1.3.7 Patch Notes
Gameplay
- Core gameplay flow and interaction consistency improved.
- Player movement locking during monster attacks refined.
- Item interaction and digging-related issues resolved.
- General gameplay stability improvements applied.
Inventory
- Inventory system optimized for better stability and consistency.
- Item selection via hotbar improved and expanded.
- Item sync and drop behavior issues resolved.
- Backpack and slot handling inconsistencies fixed.
Exploration
- Terrain deformation and digging issues resolved.
- Environmental collision and boundary fixes applied.
- Spawn distribution and object placement improved across maps.
- Exploration flow and interaction clarity enhanced.
Multiplayer
- Player spawning and visibility issues resolved.
- Client-server synchronization and stability improved.
- Lobby, room creation, and connection flow refined.
- State synchronization and edge-case multiplayer bugs fixed.
Horror Systems
- Monster attack behavior and snap positioning improved.
- Player reaction and lock systems during encounters refined.
- Audio system expanded with new variations.
- Encounter consistency and visual feedback improved.
Audio & Visual
- Footstep and environmental audio issues resolved.
- Global sound balance adjusted for better clarity.
- Lighting, brightness, and visibility rebalanced.
- UI and visual feedback improvements implemented.
Balance
- Item prices and economy values rebalanced.
- Experience gains from actions and encounters adjusted.
- Sanity and progression systems refined.
- Consumable usage and limits reworked.
World & Maps
- Town and forest collision issues resolved.
- Object placement and visual inconsistencies fixed.
- Environment density and visibility improved across maps.
- Various map-specific bugs and exploits removed.
UI / UX
- Menu navigation and settings issues fixed.
- Journal and control interface updated.
- HUD feedback and notifications improved.
- Various interface inconsistencies resolved.
NPCs
- NPC interaction and dialogue issues fixed.
- Vendor systems updated and expanded.
- Interaction feedback and usability improved.
Systems
- Save/Load system stability improved.
- Data handling and initialization made safer.
- Core systems optimized for consistency and reliability.
Fixes
- Multiple gameplay and interaction bugs fixed.
- Collision, physics, and item-related issues resolved.
- Crash cases and initialization errors fixed.
- General performance and stability improvements applied.
This announcement was originally published by ECO Dijital on Steam on Apr 1, 2026.
Open the original on Steam