Hot Fix - 7th of July 2026
[MAPS]
- Remastered "Slums" (WiP) - Recompiled "Bridge"
[GAME]
- Fixed invalid camera behavior upon dying - Fixed ragdolls and gore models glitching out into infinity - Added option to disable new gore altogether: 'Wound Gore' under Game section, Game Settings - Added option to disable Buffered Input: 'Buffered Input' under Game section, Game Settings - Added option to switch to original viewmodel offset from the screen when aiming down sights: 'Original Weapon Offset' under Viewmodel section, Game Settings - Sniper scope glint is no longer rendered when spectating in first person mode - Fixed a memory issue when a weapon script defined more than 32 bodygroups - Increased max networked velocity of projectiles
[ZOMBIE]
- Added Katana to Zombie Mode - Made respective OEG variants as upgrades to their base models (e.g. XM177E2 -> XM177E2 OEG) - Fixed being able to downgrade weapons you do not own
[WEAPONS]
- Improved effects of RGD-5 grenade - Fixed grenade launchers not showing red icon when out of ammo - Fixed rifle-grenades refilling when dropping and picking back up the weapon
[UI]
- Improved Bridge and Prison loading screen images - Improved several weapon icons - Improved Chinese and Polish translations
This announcement was originally published by Dustfade on Steam on Jul 6, 2026.
Open the original on Steam