Military Conflict: Vietnam

Surfing Bird

Dustfade

[GAME]

- Fixed fading ragdolls not removing underlying gore model - Fixed thirdperson death cam spinning uncontrollably - Fixed Siege and Checkpoint loading screen images - Improved unranked bots - Tweaked Ranking System algorithm, shifted ranks boundaries - Improved some foliage and building-related props - Experimental: Updated protobuf to version 3.2.0 and replaced steamnetworkingsockets with gamenetworkingsockets -- This should aid in memory access violation crashes on start-up/map-load, but if it causes problems it will be reverted or shifted to be managed by SteamAPI

[MAPS]

- Remastered "USMC Camp" - Recompiled several maps to fix game issues

[UI]

- Fixed black-screen on loading screen - Improved more weapon icons - Fixed several errors in names and descriptions for English and Polish languages - Updated Simplified and Traditional Chinese translations (both in-game and on Steam)

[WEAPONS]

- Further improvements to guns, adjusted reserve ammo and rate of fire - Fixed revolvers having the option to shoot full-auto - Improved weapon scope magnification values - Unified grenade fuze timing

[ZOMBIE]

- Added missing M16A1 XM3 LMG, RGD-5 and Mk2 grenades - Tweaked reserve ammo of all weapons in Zombie Mode - Adjusted stats of all Emplaced Guns (buildable turrets) - Tweaked pricing of all weapons - Decreased the prices of all Binoculars - Decreased rate of fire of Gyrojet Carbine to match it with Gyrojet Pistol - Decreased assist reward from 30 to 25 - Increased headshot bonus from 15 to 25 - Changed dropped money bundle from 50 to 100

[STUDIOMDL] - Added "blocklos" flag for $contents command; allows models for blocking bot line-of-sight without affecting anything else

This announcement was originally published by Dustfade on Steam on Jul 4, 2026.

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Military Conflict: Vietnam

$14.99arcade · early-access

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