Update 1
New
- Bot Modelers: Classic, Infestation and Companion lobbies have a new Bot Modelers setting. Bots only hide; Hunters are always players.
- Bots fill empty seats: they never take a player's place. More players means fewer bots, and if someone leaves during the preparation phase, a bot takes their seat.
- Quick Play:
- If no lobby is found, the lobby opened for you starts with 4 bots, so you can play right away.
- The mode picker has a new "Any" card that joins any open lobby.
Nearby Mimics button: in the model editor, a button shows how many objects around you can be copied. Press it to highlight them, then click one to become it.
Look and mimic: while walking as a Modeler, look at an object and press Ctrl + Right Click to become it instantly. A small dot shows where you are aiming, and objects you can copy are outlined.
Changes
- Hiding score: bonuses now make points come more often instead of in bigger chunks.
- Staying in a Hunter's sight doubles the rate, and bigger models earn faster.
- The double bonus now works for small models too.
Guess the Mimic: a turn ends right away when nobody is left to guess, and confetti flies when everybody gets it.
Leaving the map: a Modeler who leaves the map is put back at the nearest place they can stand instead of at a spawn.
Fixes
- The mirror tool could grow a model past the size limit. Mirrors now respect the size limit, the map edge and walls.
- Running as a large object caused stutter for everyone in the match.
- Mimic copies of turned objects came out stair-stepped. Copies now follow the object's own angle on every map, custom maps included.
- House: turned props fixed and lighting rebaked.
This announcement was originally published by DevAdam on Steam on Oct 20, 2026.
Open the original on Steam