Playtest Patch 0.9.20
Improvements
- Pinging a player will now increase suspicion by 0.3 (up from 0.1)
- Pings now have a cooldown of 5.0 seconds (up from 2.0 seconds)
- Adjusted audio levels for ambient tracks.
- Adjusted lighting in some areas in Icarus map.
- Mimic skin integrity will now drop at a slower rate but with a lesser top-end value.
Bug Fixes
- Affix menu can now be closed in private lobbies.
- Character select's back button will now return you.
- Valves in H. Lab now display a progress bar.
- Oxygenator can no longer be interacted with if not relevant.
- Returning to Lobby will now return you to the correct lobby.
- Doors now recognise Androids correctly and won't shut in their face.
- Steampipes burst as intended.
- Launch Control desk now lets you start the launch procedure if cables are one of the objectives.
- Corrected a collision issue for Mimic form characters related to 3D widgets.
- Objective markers will now point to current nearest related actor.
- Corrected replication of the correct chemical solution with gas cannisters.
- Gas cannisters will now have the correct pickup message.
- Android NPC should no longer get stuck at the start of a round.
- EOS sessions are destroyed when leaving a lobby.
UI / Visual Updates
- New objective markers for the electrical units for when they get knocked offline.
- Audio Settings Mic Input now displays correctly.
- New objective markers available for pipes and H.Lab assets
- New objective markers for the launch controls when ready to launch
- Agents can now see the location of the Android on the minimap
Community Notes
Thanks for all your feedback and bug reports! Keep them coming via:
Steam Discussions
Discord: discord.gg/92hZtYXqXm
Website: playmimic.com
Thanks for playing Mimic! More updates coming soon.
This announcement was originally published by Ryan Laley Games on Steam on May 12, 2026.
Open the original on Steam