Mimic

Playtest Patch 0.9.20

Ryan Laley Games

Improvements

  • Pinging a player will now increase suspicion by 0.3 (up from 0.1)
  • Pings now have a cooldown of 5.0 seconds (up from 2.0 seconds)
  • Adjusted audio levels for ambient tracks.
  • Adjusted lighting in some areas in Icarus map.
  • Mimic skin integrity will now drop at a slower rate but with a lesser top-end value.

Bug Fixes

  • Affix menu can now be closed in private lobbies.
  • Character select's back button will now return you.
  • Valves in H. Lab now display a progress bar.
  • Oxygenator can no longer be interacted with if not relevant.
  • Returning to Lobby will now return you to the correct lobby.
  • Doors now recognise Androids correctly and won't shut in their face.
  • Steampipes burst as intended.
  • Launch Control desk now lets you start the launch procedure if cables are one of the objectives.
  • Corrected a collision issue for Mimic form characters related to 3D widgets.
  • Objective markers will now point to current nearest related actor.
  • Corrected replication of the correct chemical solution with gas cannisters.
  • Gas cannisters will now have the correct pickup message.
  • Android NPC should no longer get stuck at the start of a round.
  • EOS sessions are destroyed when leaving a lobby.

UI / Visual Updates

  • New objective markers for the electrical units for when they get knocked offline.
  • Audio Settings Mic Input now displays correctly.
  • New objective markers available for pipes and H.Lab assets
  • New objective markers for the launch controls when ready to launch
  • Agents can now see the location of the Android on the minimap

Community Notes

Thanks for all your feedback and bug reports! Keep them coming via:

Steam Discussions

Discord: discord.gg/92hZtYXqXm

Website: playmimic.com

Thanks for playing Mimic! More updates coming soon.

This announcement was originally published by Ryan Laley Games on Steam on May 12, 2026.

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Mimic

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