Mutant Football League 2

[Update] May 22, 2026

Digital Dreams Entertainment

Change list

New Features & Improvements

Added an improved Color Picker system for Custom Team creation:

Users can now customize the team UI highlight color; Added support for black and darker jersey colors.

Added the ability to view player OVL ratings in the Roster Manager and Bench screens during matches, even if players are dead; Added additional Custom Logos as unlockable rewards; Added more Custom Team names based on community submissions; The QB Sack Attack Dirty Trick now correctly counts toward player kill stats; Improved Smack Talk selection logic:

Team leaders, QBs, and key offensive/defensive players are now more likely to appear in Pre-Game and Halftime Smack Talks.

Added an option to disable Halftime Mini-Games in Game Settings; Added Overall Rating requirements to Dynasty Player Goals.

Gameplay & Balance Updates

Assorted team balancing and personalization improvements; Defense Improvements:

Increased global Man Coverage and Zone Coverage effectiveness.

Reduced Break Tackle effectiveness for lower-rated players; Improved replay system behavior:

Reduced instances of players teleporting during replays.

Bug Fixes

Fixed a bug that could incorrectly cause a team to lose by forfeit, even when players were still alive; Fixed various Custom Logo inconsistencies; Various additional bug fixes and stability improvements.

This announcement was originally published by Digital Dreams Entertainment on Steam on May 22, 2026.

Open the original on Steam

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