No More Room in Hell 2
September 2026
1.5x Credits Multiplier Weekend
To celebrate Resupply's release, we've activated 1.5x Credits this weekend! This applies on top of the existing difficulty bonuses, meaning Nightmare now gives 300% Credits during this event. Stay safe out there...and…
Autumn 2026 Roadmap Update
Hello Responders! We’ve heard loud and clear that players want some insights into what we’re working on next for No More Room in Hell 2 so we’ve dusted off the old Early Access roadmap and given it an update to reflect…
Resupply (1.1) Update Notes
Feature Updates New Scenario: Pottsville #2 Resupply brings a whole new alternative scenario for Pottsville, one that sees Responders dropped all together directly into action on the Downtown rooftops. Tasked with…
Resupply Delay Information
Due to some close cert timelines and wanting to ensure we release our next update across all platforms at the same time to allow people to play together, we're tentatively shifting the release of Resupply from tomorrow,…
Update Preview: Resupply (1.1)
Hello Responders! We know many of you have been patiently waiting since our Beyond Armageddon blogpost and it’s now time to share more about what’s coming next starting with Resupply, our first post-launch content…
Post-Armageddon Reddit AMA Recap
Hello Responders! Earlier today, we hosted a Reddit AMA to answer some questions about our future goals and content we're working on as well as any other topics the community had. We're now here to share these Q&A…
Community Cat Contest
Hello Responders! As the team works towards future content goals and preparing our next updates, we discovered a unique opportunity for our community to get involved. Due to both the love shown to our launch as well as…
August 2026
2X Responder XP Weekend is now LIVE!
From now until August 31st at 12pm EDT, enjoy doubled Responder XP earn rate across all modes and difficulties!
Developer Blog: Beyond Armageddon
Hello Responders! From all of us here on the No More Room in 2 development team, we want to thank everyone who dove headfirst into Armageddon and supported this 1.0 launch. It’s been a long journey from our Early Access…
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