Palisade 0.40.2
- Short Naval Landings cost less, based on the sea route. Previews show the quoted cost.
- Tiny coastal islands have been removed or joined to nearby land; larger rivers and straits remain separate.
- Attack previews show committed troops. Help explains the 25% share of remaining reserve and independent fronts.
- Neutral expansion depends on committed troops, reducing the advantage of repeated clicks or splitting forces.
- Palisades can enclose buildings, and AI realms make better use of defensive walls.
- The Master Builders legacy choice gives level-3 buildings for 1.5× the normal construction price, down from 3×.
- Clearer building placement: map overlays highlight fertile terrain and legal sites. Placement is smoother and building icons have complete outlines.
- A compact construction panel shows prices, benefits, legal sites, upgrades and blocking conditions. Mobile placement has clearer confirmation controls.
- New buildings have a small settling dust effect.
- Desktop resource slots and numbers stay steady as values change.
- Cavalry can cross your own land near enemy capitals while respecting protected enemy ground.
- Multiplayer adds shared starting-realm selection, terrain comparisons and automatic capital founding.
- Find Steam friends’ matches directly and accept invites with another lobby open. Seat settings survive map changes.
- Improved mobile landscape layouts, compact controls, standings and notifications.
- Competing armies no longer repeatedly reset capital occupation timers or pay repeated entry losses.
- Corrected The Lake Under Tribute’s victory objective. The Great Army ends in defeat after elimination or surrender; relief-fleet diversions are clearer.
- Fixed Naval Landing origins, drag cursors and supply routes.
- Improved campaign-save protection, tutorial recovery and briefing navigation. Leaving a battle asks for confirmation.
This announcement was originally published by Aulot Games on Steam on Oct 3, 2026.
Open the original on Steam