Devlog - New Game Mode
Hello everyone, A little over a month after the release of Version 1.0, I would first like to thank you for the reception you have given the game, your support, and all your feedback. As you may have seen in our post-1.0 roadmap, two major systems are currently planned. Today, I would like to introduce the first one we are working on, which will also be the first to release: a new cooking-focused game mode.
Bistro Mode
The game mode you currently know will become Brasserie Mode: an experience mainly focused on management and large-scale service, with an establishment capable of welcoming a large number of customers. In contrast, the new Bistro Mode will take place on a brand-new, smaller and more intimate map inspired by Montmartre, while the current map draws more inspiration from Parisian grand boulevards and Haussmann-style architecture. This new restaurant will be designed around gameplay much more focused on cooking.
A Fully Cooking-Focused Mode
In Bistro Mode, you will be able to choose your menu and prepare the dishes yourself from A to Z: managing ingredients in cold storage, cutting, preparation, cooking, and plating before sending dishes out for service. The mode will be playable solo or in co-op with up to 4 players. Players will be able to stay entirely in the kitchen and delegate service to employees, or split tasks in co-op, with for example one player in the kitchen and another handling the bar or front-of-house service. Cocktails will also be directly integrated into this new mode.
First Look: Steak-Frites
Here is a first look at some of the interactions currently being developed around steak-frites. These images are still taken from a work-in-progress version and do not represent the final state of Bistro Mode.
Preparation Before cooking, you will need to prepare and cut the different ingredients required for the dish.
Cooking You will then need to manage the different cooking steps: here, the fries and the steak, as well as the preparation of the other elements of the dish such as the salad.
Plating Finally, the different elements will be assembled and plated before the dish is sent out for service.
We will gradually show you more dishes and interactions as development of this new mode progresses. Thank you again for your support since the release of Version 1.0.
This announcement was originally published by Quark Studios on Steam on Oct 27, 2026.
Open the original on Steam