Pebble Knights

Pebble Knights Early Access Update v0.2.4

51% Games

Hello, Pebble Knights! The long-awaited Reroll Rune is finally here! You can now reroll your Trait choices if you don't like your options. We've also completely rebalanced Trait Upgrades and introduced Streamer Mode (BETA), bringing streamers and viewers together for even more fun! Check out the full patch notes below.

[Trait Reroll Runes]

One of your most requested features is finally here!

  • For every 30 new Traits you unlock (excluding default Traits), you permanently gain +1 starting Reroll Rune.
  • Use a Reroll Rune to refresh your options when choosing between 3 Traits.
  • We'll continue improving the reroll system based on your feedback. Give it a try and let us know what you think!

[Streamer Mode (BETA)]

Viewers can now directly participate in the game through chat and donations! Twitch is the first supported platform, with more platforms planned for the future.

  • Community Chest: A special chest appears that can only be opened when viewers type !open in chat.
  • Viewer Voting: Viewers can vote on Trait choices, Kingdom Upgrades, and more through chat.
  • Viewer Donations: Viewers can send Candy, Thieves, Help, or Sabotage through donations. Whether an angel or a devil shows up is entirely up to them!
  • Multiplayer: Streamer Mode only works when enabled by the King.
  • Beta Feedback: This feature is still in beta, and we'll continue refining it based on your feedback.

[Other Improvements]

  • Mini Camp: The Brazier Pet now runs from the camp room to the center to welcome visitors. It takes hospitality seriously!
  • Angel & Devil Effects: Trait level text now changes color when a Trait gains or loses levels, making it easier to tell whether its level went up or down!

[Bug Fixes]

Players & Items

  • Fixed an occasional issue where players attacked while holding weapons like regular items.
  • Fixed an issue where held items could become extremely large.
  • Fixed an issue where players dropped their weapons when growing giant. Even giants know how to hold on tight!
  • Fixed the Penetrating Bullet effect not applying to slippers from Flying Slipper.
  • Fixed Weaponmon's hands being invisible.
  • Fixed an issue where an extra spear butt appeared on the Trident. Now it's a proper trident!
  • Fixed players being pushed by bombs during the underground door entry animation.

Multiplayer

  • Fixed an occasional issue where guests could pick up Mole Burrows.
  • Fixed an occasional issue where the Camp Ore UI remained visible only for guests.

Bosses, Bots & Other Fixes

  • Fixed players getting stuck in Crazy Bomber's pillars.
  • Fixed Mold Boss corpses spawning away from the center.
  • Fixed bots ignoring Ore at the edges of the map. Now they'll mine every last corner!
  • Fixed Dinner Mode unlocking after clearing only the surface in Lunch Mode.

[Major Trait Upgrade Rebalance]

Trait Upgrade bonuses have been increased across the board! Many Traits now have fewer upgrade levels, allowing you to reach their maximum level faster.

Increased Upgrade Bonuses

  • One Shot, One Kill: Instant kill chance +5% → +10% per upgrade
  • Weapon Master: Legendary grade retention chance +20% → +30% per upgrade
  • Wanted: Ranged damage +20% → +30% per upgrade
  • Alpha Strike: Melee weapon damage +30% → +50% per upgrade
  • Helios' Wrath: Fire damage +30% → +40% per upgrade
  • Archdemon Lucifer: Duration +40% → +100% per upgrade
  • Void Death: Chance to create a Black Hole on attack +20% → +30% per upgrade
  • Medic Kick: Revival chance when kicking a grave +10% → +25% per upgrade
  • Body Slam: Stun duration +18% → +30% per upgrade
  • Flying Slipper: Slipper damage +40% → +100% per upgrade
  • Hellgate Sigil: Thorn damage +40% → +100% per upgrade
  • Boom Decoy: Bomb damage +40% → +100% per upgrade
  • Heaven’s Wrath!: Healing chance when a bee dies +20% → +30% per upgrade
  • Charge: Fire damage +10% → +15% per upgrade

Reduced Upgrade Levels & Increased Bonuses

  • Shakedown: Upgrade levels 4 → 3, chance per upgrade +10% → +15%
  • Piggy Bank: Upgrade levels 4 → 3, capacity per upgrade +5 → +8
  • Dictatorship: Upgrade levels 4 → 3
  • Uppies!: Upgrade levels 4 → 3, shared healing received per upgrade +24% → +30%
  • King’s Boon: Upgrade levels 4 → 3, buff strength per upgrade +12% → +30%
  • Soul Slash: Upgrade levels 4 → 3, sword wave damage per upgrade +50% → +100%
  • Fart Spin: Upgrade levels 4 → 3, poison damage per upgrade +10% → +20%
  • Bloodthorn: Upgrade levels 4 → 3, chance to trigger another Bloodthorn per upgrade +15% → +30%
  • Whirlwind: Upgrade levels 4 → 3, damage per upgrade +15% → +30%
  • Thunder Spin: Upgrade levels 4 → 3, lightning damage per upgrade +15% → +30%
  • Necromancy: Upgrade levels 4 → 3, summon durability per upgrade +50% → +100%
  • Touchdown: Upgrade levels 4 → 3, damage per upgrade +15% → +50%
  • Will-o'-Wisp: Upgrade levels 4 → 3, duration per upgrade +50% → +100%
  • Hot Steps: Upgrade levels 4 → 3, flame duration per upgrade +50% → +100%
  • Venom Slow: Upgrade levels 4 → 2
  • Kickplosion: Upgrade levels 4 → 3, chance to spawn a Bomb on kill per upgrade +10% → +20%
  • Spartan Kick: Upgrade levels 4 → 3, chance to stun targets on attack per upgrade +8% → +30%
  • Cheer: Upgrade levels 4 → 3, duration per upgrade +10% → +40%
  • Death Hole: Upgrade levels 4 → 3, Black Hole radius per upgrade +24% → +30%
  • Blood Rite: Upgrade levels 4 → 3, summon attack damage per upgrade +15% → +50%
  • Bomb Roulette: Upgrade levels 4 → 3, chance for an additional Bomb explosion per upgrade +20% → +30%
  • Sacrifice: Upgrade levels 5 → 3, area of effect per upgrade +18% → +40%
  • Warm Hug: Upgrade levels 5 → 3, healing amount per upgrade +18% → +30%
  • Toughen Up: Upgrade levels 5 → 3, shield gained per upgrade +10% → +30%
  • Quick Armament: Upgrade levels 5 → 3, Large Shield chance per upgrade +15% → +30%
  • Willpower: Upgrade levels 5 → 3, maximum Shield capacity per upgrade +18% → +50%
  • Cheers: Upgrade levels 5 → 3, Stat Potion chance per upgrade +15% → +30%
  • Grave Gulp: Upgrade levels 5 → 3, duration per upgrade +18% → +50%
  • Indigestion: Upgrade levels 5 → 3, duration per upgrade +18% → +40%

A huge thank you to all the Knights who reported bugs through our community and Discord! We'll keep working to make Pebble Knights even more fun. Thank you for your continued support! The Pebble Knights Team For more news and updates, join our Discord! https://discord.gg/pebble-knights

This announcement was originally published by 51% Games on Steam on Oct 16, 2026.

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Pebble Knights

$6.99action-roguelike · action-rpg

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