Pizza House Simulator - Bug Fix & Improvemnts v1.012
Update 1.012
Improvements
- Order cards now always list toppings in the same order: sauce, tomato, parmesan, other cheeses, vegetables, meats.
- The basil pot can now be placed on any surface, including tables, stoves and trays.
- If everything you are holding fits into the Auto Cutter, you no longer keep an empty portion in your hand.
- The dough and sauce icons on the pizza counter's stock card no longer stick together.
- Translation fixes.
- Small fixes to the pepperoni icon and package model.
Balance
- Staff making pizzas now use dough and sauce from the counter stock and are no longer charged extra for them. You can load raw dough and sauce onto the counter; opened or topped pizzas cannot go into the stock.
- The Auto Cutter now gets 4 portions out of roast beef, the same as the cutting board (it used to give 2).
Fixes
- After loading a save, two Auto Cutters could appear on top of each other, which made the machine look like it was not working. There is now always a single machine, and the extra one in affected saves disappears on load.
- When you put part of a cut ingredient into an ingredient cup (for example a 4-piece tomato into a cup holding 18), the portion in your hand now shows how many pieces are left. Before, it kept looking like 4 pieces and then vanished on the next try.
- The Auto Cutter now only takes raw ingredients from your hand, one kind at a time. You can no longer put two different ingredients in at once.
- The basil pot now shows the right amount of leaves, and an empty pot when you have taken them all.
- A broken Auto Cutter no longer accepts ingredients it cannot cut. It now shows "Broken" and continues where it left off once repaired.
- The slot machine no longer rejects onion rings and fried chicken as "worthless".
- Empty flour, oil, sauce powder, canned goods and similar containers no longer look full after loading a save.
Multiplayer
- In the pause menu player list, the host now sees an "Edit Permissions" label under the other players' rows, so it is clear that the rows can be opened.
- When kicking a player, the host can now choose between Kick and Ban. Banned players cannot join that save again and no longer see the lobby in the list.
- Guests without permission for an action (shop purchases, gambling machines, staff and so on) now get a warning instead of nothing happening.
- Guests on high-level saves could see some decorations and station looks as locked even though they met the level. Fixed.
- Players who joined a game in progress could not see the oil in the fryer. Fixed.
- An upgraded Auto Cutter showed the wrong capacity for guests (20/20 for the host, 20/10 for guests). Fixed.
- A wine glass served by a guest could come back into the guest's hand. Fixed.
Known issues
- For a small number of players, station upgrades and decorations still appear locked even after reaching the required level. We are working on it. Your level and progress are kept in your save.
A slice for the modders
Some of this update's ideas were inspired by the modding community. Modders, thank you for fixing our kitchen before we did. You beat us to it fair and square. The first slice is on the house, and the second one is on the house too, as long as you don't tell the Auto Cutter.
Thank you for playing and for all your reports!
This announcement was originally published by Broken Lyre Entertainment on Steam on Oct 26, 2026.
Open the original on Steam