Devblog 1.0
Hello everyone, the game has been updated! Now the game's development will continue outside of early access. This update is more focused on optimization and loot balance.
Changelog 1.0:
- Improved optimization (on average, an increase of 15-20 fps)
- Loot balance
- Fixed a bug where in multiplayer the helicopter was not visible for clients
- Added 3 new zombie skins
- More sounds added
- Changed respawn points (now you will appear more often near the city)
- Fixed collisions in some places
- Fixed the issue with not receiving achievements
- Added more loot boxes to the map
- Removed punching and plant picking skills, now available by default
- Increased brightness during night and daytime
- Reduced helicopter damage
- Other minor changes and fixes
This announcement was originally published by Digital Dreamworks on Steam on Apr 17, 2025.
Open the original on Steam