Railroads Online - Hotfix Update: Build 52150
Dear Community,
We have just released a hotfix update to the default branch!
This update fixes a bunch of issues that came up since the Full Release and were reported to our team by the community. Thank you for your support!
Your Railroads Online Team
The following issues have been resolved:
Fixed an issue where the iron works output was not displaying pipes
Fixed an issue where tender paints were not matching their locomotives
Fixed a center of mass issue on the Mallet Should feel more stable when moving forward
Fixed an issue where shovels of coal was not refunding the correct amounts
Fixed an issue where the radial menu could be kept on screen by pressing the build menu button while the radial menu was open Fixed an issue where it was harder to move trains from a stop This issue also caused derailments randomly
Remapped controller map switch function on the Maximap Use X to flip switches while using controller on pc
Fixed the raw iron call out in the wiki for stake flat cars Car carries 3 raw iron, wiki has been corrected
Fixed an issue where players couldn’t connect rails under the open air engine sheds Dirt no longer accumulates in the shed
Fixed an issue where link and pin connection points were not showing up on the rear of the cab when trying to connect a tender to the engine Fixed an issue with tunnel portals stopping some cars from entering them
Fixed an issue where paints did not match for the clients
FIxed an issue where weather was not synced to the hosts for the clients
Fixed an issue where cars would slowly float down if a client re-railed them
Fixed roundhouse doors automatically opening Should only open if a loco gets near them otherwise they stay closed
They will however open on session start due to engines being inside the roundhouse.
Fixed an issue where the parallel track tool wasn’t closing with RMB Controls-> "End construction" -> Bind it to: "Right Mouse Button" -> Restart the game
Fixed an issue where the server could not hear the whistle on engines unless they were blown by the client
Fixed an issue where the Tenmile didn’t have an extended link when in manual coupler mode
Fixed an issue where the D&RG box car was missing its floor texture
Fixed an issue when opening the map in the 3rd person driving us caused the mouse cursor to go away
Fixed an issue where it was harder to delete the 3-way switch This prevented players from deleting the switch if it became buried into the ground or into a mountainside
Fixed an issue where the mini map would fade out icons too early
Fixed an issue: Track places wrong directions
Fixed an issue: Stake flat model error
Fixed an issue: Sander control does not work on the ruby basin
Fixed an issue: 3 way switch's right arm is not straight
Fixed an issue: UI call out for closing the parallel track tool is wrong
This announcement was originally published by Stefan Kelnberger on Steam on Dec 18, 2024.
Open the original on Steam