33,333 Golfers and a Demo Update!
Hey Golfers!
A massive thank you to everyone who has been playing the demo, it's totally blown us away watching you play and hearing about your ball-based escapades! So far:
33,333 of you have attacked the course and become illegal golfers!
If you haven't played the demo yet, grab a friend and smash up some cameras/crates/buggies! If you've been having a good time, make sure to leave us a review! They help us more than you can imagine!
Demo Update!
To make sure you have the best time in the demo, we've just uploaded a little update to address those frustrations we kept seeing when watching streams and videos.
The biggest change is a rework of the downed system, so you can now respawn on your own without needing a revive, at the cost of some points. This means no more full level restarts or getting "left behind". We've also made some changes to the diving/ragdoll button, so it's much more useful as a dodge against guards!
Here's what's new:
Gameplay:
- Sped up dive recovery time to make it quicker to stand back up
- Allowed attacking and interacting with the level escape while diving or ragdolled
- Diving now puts out fire
- Increased iron club height power, and reduced its minimum shot distance
- Hitting guards into any bouncy object now finishes them off instead of only breakable ones, and they no longer instantly wake up after being golfed if they didn't hit anything
- Increased the distance guards can be golfed
- Rocks now have a chance to survive a throw and can be picked up again
- Slightly increased the delay between guard attacks
- Melee attacks can now destroy pumpkins and drones (if you can reach them)
Death and reviving:
- Players can now respawn when downed without needing someone to revive them; this costs -100pts and gets you up instantly at the nearest checkpoint
- Players will be automatically respawned if not revived before the 45-second timer expires
- Reviving a player gives you +20pts, getting downed by PvE or teamkilling another player removes -20pts. Your score cannot go below zero
- Increased the downed crawl speed
Levels:
- Increased the size of some of the level exit areas and made some of them more obvious
- Reduced the threat of cars on The Strip, and made the planter areas accessible
- Removed some gaps that players and balls were getting stuck in
- Added grass to Tanker and Shipping
- Fixed guards surviving the fall off the tall buildings on Rooftops
- Lots more general level fixes & tweaks
Misc:
- Added personal best score tracking on the main menu and loadout screen
- Added "Attack" to control list in the bottom-left
- Added camera and golf aim inversion options
- Added VFX to gear crates to make them look more interactable
- Added a suspenders cosmetic
Bug fixes:
- Fixed players getting stuck on the ground in ragdoll mode in some areas
- Fixed an issue where downed players would not be considered downed to other players and couldn't be revived under certain network conditions
- Fixed cameras continuing to toast players while they're downed or behind walls
- Fixed some occurrences of ragdolls getting stuck in the ground or stretching out
- Fixed characters sometimes getting stuck in place when walking on very thin objects like concrete pavers
- Fixed a soft lock when a player joins a match in progress during the end-of-hole score screen
- Retry creating a lobby if a previous Steam lobby creation attempt fails
This announcement was originally published by Pushlab Games on Steam on Oct 1, 2026.
Open the original on Steam