Resonurgy

Resonurgy 0.2.0 — Storms: a new combat system

Manafold Studio

Combat has been rebuilt from scratch. Storms of hordes, elites and bosses now march on your Nexus, and both your hero and your base grow stronger with every fight. Storms come to worlds with the Storms rules; Peaceful industry worlds stay calm.

Storms

  • The barometer counts down to the next storm. Delay it, or call it early for a bigger reward.
  • Portals open near your loudest sector and the horde heads for the Nexus. If the Nexus falls, the storm is lost.
  • Each win raises the storm level, up to 12. Every fifth storm brings a boss.
  • A won storm leaves a chest: pick one reward out of three.

Your hero

  • Enemies drop experience crystals. Every hero level gives you a card for the rest of the storm, and cards evolve with catalysts.
  • Storm echo buys permanent talents in the Nexus terminal (N).
  • Craft your own weapons: bolt carbine, alchemical emitter, scattergun and grenade launcher. The tutorial walks you through your first carbine before the first storm.

Your base

  • Turrets earn ranks, choose a specialization and take modules. A veteran chip keeps a rank when you rebuild.
  • Incendiary, shock and armor-piercing bolts. Turrets pick the one the target is weak to.
  • Resonance gates, dissonance lures and guard golems to shape the fight.
  • Your factory builds the arsenal. What it makes in the calm decides which cards the storm deals.

Enemies

  • Every enemy has a new look and a clear role. Swarms hunt the hero, sappers go for generators, mortars shell from afar and the colossus breaks walls.
  • The icon next to a health bar shows the enemy's weakness. The codex shows each enemy's model, attacks and counters.

Also in this update

  • Storms work in co-op: a shared base, your own cards and rewards, and you can revive a downed ally.
  • Machines stock principles for several crafts at once and return leftovers when you switch recipes.
  • Golems get stuck far less often.
  • Noticeably higher FPS and smoother play on large factories.
  • The game starts more reliably and recovers on its own if the graphics card fails at launch.
  • Smoother interface, better layout on small screens, and renamed buildings now show their names.
  • New sounds for enemies, weapons, machines and footsteps, plus a new resonance turbine model.

Note: older Dangerous frontier worlds now use the Storms rules. To play co-op, everyone needs version 0.2.0.

Thank you for playing and for all your feedback!

This announcement was originally published by Manafold Studio on Steam on Oct 21, 2026.

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Resonurgy

$8.493d · exploration

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