New Content Update –Manager, Foreman, Dogs & Unique Shop Abilities!
Thank you once again for all your amazing feedback!
This update expands Retail Rivals in many areas with two new employee types, dogs, completely reworked shops with unique abilities, a new decoration rating system, and many more improvements.
2 New Employee Types!
The Manager
The long-awaited Manager is finally here!
The Manager takes care of one of the most important tasks in your store:
- Automatically orders products for your shops
- Provides an additional work speed bonus
This allows you to focus more on expanding your business and planning your strategy.
The Foreman
The new Foreman can be assigned to a specific task and provides an additional bonus while working on it.
- Provides an extra bonus to the assigned task
- Can remove eggs and other messes or problems
- Makes your workforce even more flexible
Training School Reworked
The four employee types from the Training School now unlock gradually after specific in game days.
Of course, you still have full control over this.
The unlock days can be manually adjusted in the Extra Settings.
Dogs Are Here!
The mall has some new visitors!
But dogs aren't just walking around for decoration.
Your store now needs certain things to keep them happy and satisfied.
This introduces another gameplay element to consider while designing and managing your shop.
Every Shop Has Been Reworked!
We've gone back and improved every single shop.
Alongside new decorations, each shop now has its own unique gameplay ability.
You can view these abilities:
- Before purchasing a shop
- Later inside your statistics
This means shops no longer differ only by appearance and products they now play more differently from each other as well.
Most shops also received additional special bonuses and unique extras.
New Decoration Rating System
Every decoration now has a rating from:
1 to 5 Stars
Depending on its rating, a decoration can provide different bonuses.
Employee furniture now also has an additional gameplay benefit:
Certain furniture can increase your employees' work speed.
Decorating your store is no longer just about appearance it can now directly influence how efficiently your shop operates.
More Variety for Customers & Skins
Another highly requested feature has arrived!
Customers can now appear with a wider variety of skin tones.
For most character skins, you can also choose and customize the skin tone yourself.
This gives you even more ways to personalize your character.
Gameplay & Quality-of-Life Improvements
We've also improved many existing systems:
- A direction arrow now appears before placing an object, showing you which side is the front
- The Sabotage Storage Shelf can now be moved even while it contains items
- Voting Events now give you more time before they begin and more time to choose
- When ordering products for Vending Machines, only the relevant Buy Products tab is shown
- ℹ License Points now have an Info icon explaining how they can be earned
- Weather on the new map now lasts for an entire in-game day
- Weather visuals have been improved again
- The current weather is now included when saving your game
- The Main Menu has received another visual improvement
- The UI for coloring objects and changing wall colors has been slightly improved
Improved Box Spawning
Ordering a huge amount of products could previously create enormous stacks of boxes.
We've reworked this system.
Only a limited number of boxes can now spawn at the same time.
Once you pick up a box, the next one will immediately spawn.
This prevents boxes from stacking extremely high or unnecessarily blocking the surrounding area.
Hotfixes & Bug Fixes
We've also fixed and improved a wide range of issues:
- Employees have been improved and adjusted in many areas
- Vending Machine statistics have been reworked
- Sick employees now correctly leave the map
- The First Aid Kit has been improved and now works more reliably
- Placing objects against walls has been significantly improved
- You can now build between two walls in places that were incorrectly blocked before
- Fixed an issue where starting a second save file could prevent it from being set up correctly
- Several Achievements have been fixed and can now be unlocked properly again
- Additional walls, areas, and other details on the new map have been improved
Thank You for Your Feedback!
Once again, many parts of this update came directly from your suggestions and requests.
With the new employee types, unique shop abilities, new decoration system, and dogs, we want each shop to feel even more distinct and give you more ways to develop your own strategy.
Keep sending us your ideas, feedback, and bug reports!
Have fun with the new update!
This announcement was originally published by DreamStudios on Steam on Sep 17, 2026.
Open the original on Steam