Message From Olympus #4 - Answers, Answers, Answers
Salvete Romans!
On this the last day of Mundus Cerialis, we wish you a Happy Halloween!
We hope you've enjoyed the event, and all the rewards earned!
Remember that you can still use the shards, you just can't get any more after today!
With that said, here's what we've got going on!
Major Update Release News
While the specifics of the new update is hidden, we can reveal that Romesteads next major update arrives in Q1 of 2027!
We will share more with you as soon as we are able!
Co-Founder Q&A
As promised, we sat co-founders Sam and Björn down and asked them to respond to some community questions!
For those of you who would rather read, here's the questions summarized:
Will the forest biome expand?
Yes, but we can't say how or when.
Will there be Mobile / console versions?
We want to add console versions eventually, but it is an after-release update. Mobile versions will probably not happen, but we aren't completely set on this.
Will there be Hardcore / Peaceful Modes?
We would like to add it, but we'd love to hear from you what these modes would mean to you, since progression is tied to defeating enemies.
Can we be able to resurrect our friends?
No. Potentially as part of a Peaceful mode.
Is there Steam Achievements and Trading Cards planned?
Yes, but not until the full 1.0 release!
Will there be post-crafting gear Enchantments?
Yes! We love systems like this.
Will we see Armour skins / a transmog system?
Maybe. We would need to figure out how this would work. It would probably be an endgame thing, as we think it's cool to see your progression in the armour you wear.
Can we get "full" Dungeon resetting?
Potentially as some kind of endgame feature, but we prefer to let players move on and progress rather than risk getting stuck doing the same content over and over.
Will there be a summoner class or creature taming?
There will be more summoning scrolls, but we will not be adding a specific class for it. As for taming, we might add it in the future but it will be a bigger task.
Will you add mounts?
Maybe. We want to make sure that there is more purpose to mounts than just riding around faster. We want to add depth to whatever we add to the game.
Will we be able to automate fruit farming?
Yes! The Farmstead will be able to.
Will we see terraforming?
It's a big game-breaking feature, so if we add it it will be an end-game thing.
Can we have playable satyrs?
No. But we may add their hairstyles at some point, but it's a lot of work.
Will we see a hunting lodge for automating pelts etc.?
No, but we are planning animal husbandry that would fill this function.
Will there be a more expansive Roadmap?
Yes! But not until we've released the next major update.
What Are We Working On?
As progress continues on the next major update, things are starting to grow from the dark. Shapes. Structures.
The fog is clearing, and the sun is just barely peeking through enough for a first glimpse of what's ahead.
That's right, Road Blocks.
Jokes aside, the first passes of the new generated biome is coming along, and we hope to share more of this as work progresses.
This is shaping up to become the biggest biome yet, and that requires a lot of consideration and planning!
We are also working on ways to add this new biome to your worlds without forcing you to restart, and we will keep you updated on progress in that regard as well.
Until next time, Happy Halloween!
Roma Aeterna!
-The Beartwigs Team
This announcement was originally published by Beartwigs on Steam on Oct 30, 2026.
Open the original on Steam