Blackbeard Joins the "Wet Floor Guys" DLC
Today’s 1.2.0 patch notes include a few missed notes from 1.1.0, so marked.
General:
- Tweaked collision in Mother Goose’s Target Test stage near the central targets. This should make it easier for other characters to hit the central targets.
- Fixed issues that caused Grabs to fail to hit opponents in certain scenarios.
- Made CPU difficulty more granular. This should make low level CPUs easier.
- A new fighter, Blackbeard, joins the Wet Floor Guys DLC pass
As of 1.1.0:
- The existing burst movement rolls will now be fully invulnerable during travel time, but have an additional five frames of ending lag. This applies to Lilith and Colonel Bleep.
- Made many different improvements to CPU behavior, including many bugfixes and new context-sensitive logic for CPU attacks.
- Further increased online stability, which should further reduce the frequency of desyncs.
Colonel Bleep:
- Fixed a bug that allowed you to remain in the air indefinitely.
Lilith:
- Air Special:
- Hitbox made about 50% thinner (vertical hitbox range remains unchanged).
- Landing lag when hitting the ground during the move 6 → 15 frames.
Throw:
- Grab animation and hitboxes adjusted. Grab now has a slightly slower initial animation but grab hitbox comes out an animation frame earlier. This effectively gives the move the same startup but less range.
- The original grab hitbox still exists, but now comes out 3 frames slower and has reduced range.
- Knockback growth reduced 1.2 → 1.1.
Wet Floor Guy:
- Fixed an oversight that caused Air Weak and Air Strong to have very little landing lag.
- Fixed a bug that allowed you to remain in the air indefinitely.
Bigfoot: (as of 1.1.0)
- Fixed a bug that would prevent Bigfoot from doing ledge attacks.
Nessie: (as of 1.1.0)
- Air Weak: Fixed an oversight that was causing this move to beat grabs.
- Two new builds on El Dorado: pre-destroyed, and permanent Wet Floor Physics
- Two new builds on Loch Ness: Cloud Ships and The Flying Dutchman
- These builds join the lineup free for ALL players
This announcement was originally published by AAAA Games, LLC on Steam on Oct 13, 2026.
Open the original on Steam