Rune Knights

New Shadow Skills (LASER), Massive Balance Changes (Mostly Buffs), Massive QoL!

Aeromir

NEW FEATURES

  • Auto-Capture Crafting: New option in the Crafting Inventory to auto-capture crafting items.
  • Inventory Improvements: Expanded the crafting inventory and significantly increased scrolling speed.
  • Multiplayer Crusades: Non-host party members can now start Crusades.
  • Toggle Skills Persist: Toggle-based skills will now persist and stay active between map transitions.
  • The Gambler: You can now sell items directly to Cass the Gambler.
  • Unstuck Command: Added a /unstuck chat command for players who find themselves lost.
  • Dungeon QoL: Killing the dungeon boss in Town now spawns a portal back to the entrance.
  • Bow Passives: All Bow-related passives now correctly read "Bow and Crossbow."
  • Efficiency Stats: Added a new tooltip explainer for Efficiency stats.

NEW SKILLS

Lash of Ancient Shadow's Eternal Reaping

  • Requires a Staff or Focus equipped (Usable while Unarmed).
  • Unleash the shadow's wrath with a beam of ancient darkness. Inflicts 1 random Curse per tick, deals 10% Combined Weapon Damage per Curse on the target per tick. Inflicts 5 ticks over 1 second.
  • Costs: 100 Mana, 50 Stamina, 200 Shadow Offering.
  • Cooldown: 4s.

Voidbolt Barrage (Channeling, Projectile)

  • Requires a Crossbow equipped
  • Channel to rapidly fire Voidbolts which deal 50% combined weapon damage and inflict 1 stack of Wicked Resonance.
  • Costs: 20 Mana, 20 Stamina, and 15 Shadow Offering per Bolt.

Voidbolt Maelstrom (Channeling, Projectile, Area Effect)

  • Requires a Crossbow equipped
  • Channel to rapidly fire Voidbolts which deal 65% combined weapon damage and inflict 1 stack of Wicked Resonance at all enemies within range. Volleys twice per second (affected by Attack Speed).
  • Costs: 70 Mana/Stamina and 50 Shadow Offering per second.

Shadow Clip (Crossbow Skill)

  • Load a clip of 5 bolts imbued with Shadow. Targets hit grant 10 Shadow Offering per second for 3 seconds.
  • Costs: 175 Mana, 75 Stamina.

SKILL BALANCE & CHANGES

General Changes

  • Witchfire Arrow: Added Shadow Tag. Now generates 10 Shadow Offering per hit. Charge speed increased by 20%.
  • Rooting Arrow: Added Primal Tag. Now costs 25 Primal Charge.
  • Radiant Stance: Now has a 50% chance on hit to generate 1 Divine Fury.
  • Heavy Attack: Ki Blast size increased.
  • Renames
  • Divine Blast is now Litany Against Shadow’s Errant Reign (and now breaks destructibles). Lightbringer's Angelic Sealing Exalted Ray is now Pillar of Sealing Sun.

Buffs & Adjustments

  • Witchfire Arrow: Mana/Stamina Cost 125 ➔ 100 | Ignite Damage 35% ➔ 40% | Duration 6s ➔ 5s.
  • Bladecrest: Damage 25% ➔ 50% | Mana Cost 30 ➔ 25.
  • Consecration: Damage 30% ➔ 60% | Mana Cost 100 ➔ 75.
  • Void Rain: Mana Cost 100 ➔ 125 | Shadow Offering Cost 50 ➔ 25 | Damage 40% ➔ 100%.
  • Bat Swarm: Damage 45% ➔ 100%.
  • Thunderbolt: Damage 80% ➔ 120%.
  • Shadow Grasp: Damage 60% ➔ 160% | Mana Cost 140 ➔ 100 | Shadow Offering Cost 100 ➔ 50 | Cooldown 9s ➔ 7s.
  • Poison Nova Arrow: Poison Stacks 8 ➔ 12.
  • Earthquake: Stamina 175 ➔ 120 | Now inflicts On Hit effects with each tick.
  • Spectral Claw: Damage 110% ➔ 150% | Primal Charge per target hit 5 ➔ 20 | Now deals damage as a Melee Hit.
  • Blizzard: Mana 225 ➔ 200 | Initial & DoT Damage 50% ➔ 100%.
  • Twister: Damage 60% ➔ 100% | Primal Charge gained on cast 5 ➔ 10 | Primal Charge gained per hit 2 ➔ 5.
  • Necrosis: Mana Cost 150 ➔ 100 | Damage 65% ➔ 30% | Shadow Offering Generated per Second 20 ➔ 16 | Duration 6s ➔ 5s.

Nerfs

  • Serrated Dagger: Damage 85% ➔ 75% | Mana Cost 25 ➔ 35 | Stamina Cost 50 ➔ 60.
  • Hammer of Conviction: Damage 250% ➔ 175% | Stamina Cost 0 ➔ 50.
  • Voltaic Thrust: Damage 175% ➔ 125%.
  • Backstab: Damage from behind 1200% ➔ 750% | Stamina Cost 150 ➔ 165.

GENERAL BALANCE

  • Wythmere Boss: Adjusted to be more active and aggressive during the encounter.
  • Crusade Goblins: Now take longer to force spawns and have a visual beam indicating their position while channeling.
  • Godcaller Talent: Damage increased from 70% ➔ 100%.

IMPROVEMENTS

  • Curse Logic: When applying random Curses, the system will now prioritize reapplying Curses that are closest to expiring.
  • Pinging: Pinging the same location or target a second time now removes the ping.
  • Chat Linking: Ctrl + Right Clicking equipped items will now link them in chat instead of unequipping them.
  • Training Dummies: Clients in multiplayer sessions can now reset the training dummies at the reset stone.

BUG FIXES

  • Fixed an issue where Staff and Crossbow walking animations did not trigger footstep sounds.
  • Fixed Meditation color not replicating correctly in multiplayer.
  • Fixed inaccurate training dummy DPS readouts for clients.
  • Fixed the item description for Fool's Gambles.

This announcement was originally published by Aeromir on Steam on Jan 3, 2026.

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Rune Knights

$19.99action-rpg · character-customization

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