1.0.0.5 Patch Notes - Releasing Friday
Hello adventurers!
We’re targeting this hotfix to go live on Friday.
We’re sharing the notes with you today so you’re aware of where we’re at, and we’ll be submitting it the consoles with the expectation that this verification will take several days.
This is based on your feedback around the updates knocking crossplay offline – we hear you, and we’re trying to avoid a weekend of disrupted gameplay for Nintendo Switch 2 players.
The big topic of conversation is: we’re investigating the fixes about Save Corruption – world and character. We’re testing methods that will, hopefully, restore your missing saves. We need longer to investigate these solutions and the potential recovery options.
We’re removing the most common cause, to mitigate impact for further people: the Edit Appearance button is going to disappear until we’ve resolved the issue.
Restoring some saves has meant that the world has been reset to default settings – which means that Custom or Creative worlds will have been reverted to Normal worlds. These might be in your Normal save lists!
Here’s what we’re targeting a fix with 1.0.0.5 on Friday:
- Users no longer fail to connect to Multiplayer servers with more than 2 players present
- This also specifically resolves multiplayer clients on XBOX being unable to connect if 2 users are already in the world.
AI will now respawn as intended on starting the second Scorned Wilderness Raid attempt.
Fixing an issue where joining a modded Dedicated Server from consoles would corrupt a player save.
Primordial Hearts, Imbued Granite Maul Heads and Chinchompa Skulls can now all be destroyed or stored.
Dying in the Scorned Wilderness Raid will no longer skip a respawn point.
The Abyssal Whip Recipe now unlocks for users with existing character saves as intended.
Resolved an issue where Sworn Servant could not be cast in Multiplayer/Dedicated Servers.
Hud Scale options are now correctly labelled on Steam.
Players with Privacy and Safety Settings on XBOX will be notified when a conflicting privacy setting prevents them from going online.
On controller, Processing Stations will now highlight the button where the players cursor is located.
Resolving an issue where Dedicated Server owners could not edit their dedicated server worlds on consoles.
The Server search bar has an added tooltip to specify that it is Case Sensitive.
The Switch 2 Video Capture is now working as intended.
Resolving a bug where PS5 users could trigger a crash when creating a crossplay world with a password in certain instances.
“Self-hosted Server” button in Steam will now navigate the player to the hosting Tools.
Luminite ore can now be crafted into Divine Rocks.
DLSS and FSR upscaling are now available in the Video Settings for Windows/XBOX Game Pass versions.
Summon Shelter will be able to be used in the Scorned Wilderness hub.
On our radar:
We’re aware of an issue where if you disconnect from your internet/wifi and try and select Play Online, the game will instead crash. Targeting a fix in 1.0.1 for this!
We’ve got a few keybinds that can be currently re-bound that aren’t intended to be remapped. We’ll be resetting these to default binds with the 1.0.1 update too!
Thank you for your continued patience, support and feedback. We’re very excited to keep polishing, refining and growing RuneScape: Dragonwilds for years to come. Next weekend, at RuneFest, we’ll be showing our roadmap in more detail and we’re looking forward to sharing more about 1.0.1, October’s update, very soon too.
This announcement was originally published by Jagex Ltd on Steam on Sep 23, 2026.
Open the original on Steam