SCROLLS: Tidy up the Library of Olympus!

Major Fixes! Scrolls v1.1 is OUT NOW! Color Coding / Symbols / Statues and more.

J+G

Here's the change-log for this patch v1.1, addressing several commonly flagged issues and making many improvements we were hoping to have ready at original release. Now out on windows, Mac to follow within a day!

Added the Lyre of Orpheus (replaces the Heart of Mnemosyne):

  • The flying-key chest reward is now the Lyre of Orpheus, functioning the same as before but with a massive visual upgrade.
  • Drop (Q / B / Circle) strums it while held.
  • New sound effects which are much more satisfying than before.

UI animations and settings

  • New settings for the Restoration Ledger: Fade in and out (default), Always on and Always off. In fade mode it shows after a scroll is placed then fades out after a short duration.
  • Added animations to several menus and UI elements, including the pause menu, buttons, abilities on the HUD, Arcane handbook and more.
  • HUD widgets fade and rise in when they appear.
  • Buttons have a gold hover/focus halo, a light sweep, a press squash and a release pop.

Sort Ability:

  • Sorts held scrolls alphabetically by section name in your language, then by collection and volume.

Color coding improvements:

  • Every scroll has larger end-cap ornaments, making them easier to distinguish, they're also colored depending on which of the 4 corners the Scroll belongs in.
  • The old metal bump is replaced by a framed energy window in the court color with the Scrolls corresponding category icon floating inside it, to make navigation easier.
  • Scrolls now stand properly on their shelf decks instead of sinking into them.
  • The central heap was re-baked with real physics for the new models.

Library setup:

  • One of the corners was not spawning scrolls on the top floor, this has now been fixed.
  • New library maps, on both floors, in all six languages, the icons on the maps now match each Scroll collection so you can find it more easily.
  • All four placeholder statue models have been replaced with our own much nicer custom models, that match the 4 courts (corners) of the library.

Bookcases

  • Every bookcase now uses its court color on Gems and the updated Plaque.
  • Unfinished bookcases now have a dull gem color and finished ones are full colour with a glow.
  • Finishing a shelf or a bookcase flares its gems strongly.
  • Plaques: The plaques have been changed so that the category icon is now massive, easy to spot and matches the smaller icon on each scroll.

Placing scrolls:

  • The red/green placement indicator is now a glowy outline of the scroll rather than a solid color
  • The last scroll left to place glows with white liquid energy.

Staff of Chroma:

  • Now uses the Four court color options.
  • The two little pendants under the orb swing with physics.
  • Its gems and orbs use the court energy material.

Controls

  • Toggle crouch (C). On a controller, clicking the left stick while still crouches. It has Hold or Toggle modes and can be rebound.
  • Tab opens and closes the Arcane Handbook anywhere. It is rebindable, with no controller button by default.
  • Hold F (controller: hold Y / Triangle) while aiming at nothing to whistle the owl to you:
  • a radial bar fills around the reticle with the owl icon.
  • he flies to you directly so you can use his ability
  • he can be rebound on Settings > Controls.

Owl

  • Has the new whistle feature to fly to you!
  • His cooldown ring UI has been redone and better placed.

Abilities

  • Essentially: Assemble Nerfed, Insight Buffed. They should now have good synergy and a reason to use both.
  • Assemble always goes off and goes on cooldown, even when it misses.
  • Insight always shows its radius but only goes on cooldown when it finds something.
  • Improved the Arcane handbook ability UI.

Text and HUD

  • Secondary text uses a clean, readable font everywhere now.
  • The satchel’s scroll title is bigger than before, and the satchel UI box grows to fit a long title and shrinks back when you put the scroll away, without overlapping other text.

Ending

  • There is now a pop up and location you must go to for triggering the ending sequence.
  • The Owl takes part in the ending now!

Sound

  • New flying-key flutter (old one was annoying)
  • Fixed an issue where the hover sound was too quiet.

Fixes

  • The camera no longer jitters on the spiral stairs.
  • Fixed an issue where controller icons weren't displaying on items (Staff of Chroma, Lyre of Orpheus)
  • The Arcane handbook skill descriptions fit at Steam Deck size better.

Thanks so much for playing and we hope you all enjoy the update!!

This announcement was originally published by J+G on Steam on Nov 5, 2026.

Open the original on Steam

More from SCROLLS: Tidy up the Library of Olympus!

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News