Shadewalkers – Full Match Loop Is Now Playable
Shadewalkers – Full Match Loop Is Now Playable (Development Update)
Hello everyone,
Shadewalkers now supports a complete, playable match from start to finish.
This is a major milestone: the core experience — tactical pressure, information warfare, and high-stakes decision-making in a horror setting — is now fully testable.
This post is a baseline snapshot of where we are today and what we’re building next.
What Shadewalkers Is
Shadewalkers is a tactical multiplayer horror where information is power and every decision has consequences.
Up to 6 players — 3 teams of 2 (2v2v2)
Third-person perspective
High difficulty and constant pressure
Japanese & English subtitles (subtitles only)
Your team must read the situation, outthink rival teams, and act under fear and uncertainty — because in Shadewalkers, hesitation costs lives.
Playable Now (End-to-End)
The core Shadewalkers experience is complete and functional:
Full match loop: Lobby → Match → Results → Back to Lobby
Objectives: Offering and Escape mechanics are fully playable
Items: 4 core items implemented (7 planned for the initial launch set)
Multiplayer: full 6-player matches with team-based play
You can finish a full round of Shadewalkers right now.
Currently Building
We’re expanding depth and improving clarity:
Remaining items (3): more tools focused on pressure, misdirection, and intel
Map expansion: stronger atmosphere, better tactical routing, and more variety
Player identity / profiles: clearer player presentation and match history tracking
Tutorial: a guided onboarding so new players can learn the flow without friction
Coming Next
After the current work, we’re adding:
Character selection: multiple character appearances (same mechanics; identity matters in a game of information)
Enhanced results screen: a clearer recap of key moments, decisions, and outcomes
These updates are aimed at making each match easier to read — and harder to master.
Short Milestone
Next major step: Closed Alpha Test
We’ll invite players to test the full experience and provide feedback before moving toward Early Access.
We plan to share progress updates about once a week, focusing on meaningful milestones and player-facing improvements.
Stay Connected
If Shadewalkers sounds like your kind of game, Wishlist and Follow on Steam. It directly supports development.
Thank you for following along. More updates soon.
This announcement was originally published by Cross Novaris Studio on Steam on Jan 6, 2026.
Open the original on Steam