Build 11
Hi all!
The focus of this build has been in reworking the overall look and feel of the UI. To start with, we have re-done the Character, Crafting and Inventory screens. We hope these changes are a step in the right direction and are looking forward to doing similar improvements.
Character Screen:
- Functionally this should feel similar, but we hope the overall feel of the screen is improved. - The Dodge text was removed from the character details.
Crafting Screen:
- Functionally the crafting has had the most change: - The added crafting requirements of the the tool stations (Work Bench, Forge, Trainers for Abilities etc) has been removed. (The crafting process had too many steps of inhibiting a natural flow of crafting items. This was one of them.) - The crafting input "filter" slots have been removed, in favour of more auto-craft rows. - There are now 6 auto-crafting rows, up from 5. - Scroll bar now functions to allow easier navigation of all the recipes. - The crafting cast progress now shows as a bar on the Crafting screen itself. - Added a crafting cancel button.
Inventory Screen:
- Functionally this should feel similar, but we hope the overall feel of the screen is improved. - The colour highlight around all items has been removed. - The help tooltip button was removed.
Misc Changes:
- Fixed the edge of the map showing at the top of the screen. - Fixed crashes occurring when clicking Save & Exit.
Cheers! Phill
This announcement was originally published by Blue Potion Games on Steam on Dec 4, 2022.
Open the original on Steam