KRILLER and OVERKRILL difficulty modes!

Greetings SHRIMP pilots As promised, 1.1 pushes new difficulty settings for Campaign and Co-op Campaign modes (death penalties only count in a dungeon, not in the hub):
Shrimple Mode - the standard campaign difficulty that everyone is familiar with at this point. Only punishment for dying is -25 SP
KRILLER Mode - Lose 50 SP on death and have 3 chances to defeat the boss before the fight resets. Double the SP reward on extraction and double SP and Gems for selling SHRIMP at the end*. Connected players are sent to purgatory until a reset on death.
OVERKRILL Mode - Reset a dungeon after 1 death, or if in a boss fight, reset the boss fight after 1 death. 4x the normal SP rewards on extraction and 4x the SP and Gem gain for selling SHRIMP at the end*. Connected players are sent to purgatory until a reset on death. OVERKRILL Mode only unlocks for those who have cleared KRILLER Mode first!
*Note: connected players don't receive the ending shrimp sell bonuses as its too easy to exploit, but they do still receive SP bonuses for extracting from levels in a Host's higher difficulty campaign
These changes should give hungry krillers a much needed challenge!
Remember to leave a review if you're liking the game, and join the Discord if you wanna get in on PvP and co-op nights!
Let me know if you experience any bugs regarding the new update or otherwise in the discussion boards or on discord.
Thank you shrimp bros!
This announcement was originally published by GasGod Games on Steam on Sep 11, 2026.
Open the original on Steam