Skopje '83 Turns One!
Hello Pioneers! It's been one year since Skopje '83 was released, and we're grateful to everyone who gave our game a chance. Your support, feedback, and patience have shaped everything we've done since.
Anniversary Update
This is a big one, and most of our work over the past months has gone into optimization. We've been fixing, tuning, and improving the game for a long time, and we're excited for you to try it.
Mod Support Is Here
Steam Workshop support is now live, so you can create and share your own mods for Skopje '83. We've already published some sample mods to get you started, along with a full guide on how to make your own. We can't wait to see what you create! Projects and modding guide on GitHub
Soundtrack Available
The Skopje '83 OST by Marko Galevski is now available on streaming platforms: Listen on streaming platforms Want it on vinyl? You can pick up the record here: The City That Never Was (vinyl) on Bandcamp Detailed patch notes:
- Modding: Added a simple ModSDK with a sample plugin, a workshop implementation, and a mod list hash check in the server lobby.
- Enemies: New brain system, spot reactions when players appear in front of enemies.
- Performance: Light optimization across most districts and the bus, particle optimizations for enemies and towers, throttled AI updates, and staggered enemy logic tickers.
- World: Big performance improvements in Ana's zone
- Gameplay: Backpack map indicator, ammo on all weapons, damageable turret body, and enemy turret stat changes.
- Quality of life: Firemode removed from UI and settings.
Thank you again for being part of this first year. Share what you make, and tell us what you'd like to see next.
- The Dark-1 Team
This announcement was originally published by Dark-1 on Steam on Nov 8, 2026.
Open the original on Steam