Spooky Ride

The Spooky Ride Playtest 2.0 is available now!

SolidGames

PLAYTEST Round two is live NOW!

Everyone who signed up should already see it sitting in their Steam library. Haven't signed up yet? Hit Request Access on this page and jump in.

Here's the short version of what changed: we went through everything from round one - every bug report, every "this felt off," every comment - and spent the time since actually fixing it. This build should feel noticeably better because of you. Not because we guessed what needed work. Because you told us.

So thank you, genuinely. Your feedback isn't just appreciated, it's what's steering this thing.

A few things worth knowing before you head out:

Bring friends if you can. Share your Room ID or invite from the pause menu - Spooky Ride solo works, but it only shows you half the picture.

Charge crystals with Little Big Foot, watch what different machines do with that energy, and don't wander off without him. He notices.

Break things on purpose. Wrong answers, bad fights, items used in ways they weren't meant for - try it out.

This is still a playtest build, so rough edges are expected. If something feels broken and it's not something obvious, we want to hear about it - that's the whole point of this round.

When you're done, tell us how it went.

Ride safe. Or don't. There are now parents around :D

This announcement was originally published by SolidGames on Steam on Sep 25, 2026.

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Spooky Ride

adventure · co-op

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