Update v1.8 Live - Continue Run System, Auto-Saving, and Stability Improvements
A new update is now live in Stolen Realm Survivors!
Update v1.8 introduces the new Continue Run system alongside multiplayer UI improvements, gameplay changes, and a wide range of fixes and stability improvements based on community feedback.
This update is focused on making multiplayer smoother, improving run continuity between sessions, and resolving several gameplay and UI issues.
Features
– Runs are now automatically saved, allowing you to continue your run in a later session – The main menu now displays Steam avatar icons showing the status of each player
Changes
– Banishes no longer consume a level and now also reroll your options – Cleaned up the multiplayer game list UI – The Shop button is now accessible while a saved game is active
Bug Fixes
– Fixed various issues that could cause crashes – Fixed skipped levels occurring when all passive options were banished or maxed out – Fixed false “version mismatch” error messages appearing when versions actually matched – Fixed saved run gear setups displaying incorrectly in the main menu – Fixed clients accessing character selection while a saved game is active – Fixed inventory access with the “I” hotkey during saved runs – Fixed summon limit calculations updating too late after summon death – Fixed Healing and Life Regeneration values not displaying as percentages – Fixed a memory leak related to Steam avatar icons – Various fixes and improvements for the Continue Run feature
Thank you for continuing to support Stolen Realm Survivors and help us improve the experience. We hope you enjoy the update!
Our team is continuing to investigate reported issues, work on additional fixes and improvements, and develop future content updates for the game. We truly appreciate your patience and continued support
This announcement was originally published by Burst2Flame Games on Steam on May 27, 2026.
Open the original on Steam