That's a Wrap on Playtest #2!
A huge thank you to everyone who jumped in, played, and shared feedback!
As a solo developer, playtests like this are essential. There is no way I could cover every scenario or edge case on my own, and your feedback directly shapes the future of SUPER SCORE.
After the first playtest, your feedback made it clear that single-player features, offline components, and AI bots were critical. Bringing those to Playtest #2 was a major milestone, and your insights from this test will make the game significantly stronger.
What’s Next?
Now, full focus shifts toward preparing for the Early Access release! I'll be diving deep into your bug reports, balancing requests, and quality-of-life suggestions leading up to the release.
How you can support SUPER SCORE right now:
- Wishlist the game on Steam if you haven't already, it helps immensely with visibility!
- Join our Discord community to chat with other players and track development progress.
Thank you again for building this game alongside me. More updates are right around the corner!
This announcement was originally published by MBL Games on Steam on Oct 4, 2026.
Open the original on Steam