SURROUNDED | FULL RELEASE
Hey everyone!
Surounded has been a passion project of mine since 2023. In many ways, it's always been my childhood dream game, and I've put so much love and time into making it what it is today.
I'm not going to pretend the game is doing amazingly. The reality is that Surounded barely has any active players, doesn't really generate revenue, and hasn't for quite some time. But that's never been the reason I've continued working on it.
I keep coming back to Surounded because I genuinely love this game. It was my first real game project, something I originally started working on when I was just 16. Now, at 23, being able to finally call it a finished game means a lot to me. Even if only a handful of people end up playing it, I want those people to have the best experience I can possibly give them.
And that's why I've spent so much time on this update.
CHAPTER 1 IS NOW COMPLETE!
Chapter 1 has received a ton of improvements, balancing, additional content, and general polishing. I've spent a lot of time going back through the entire experience, improving the pacing, making objectives clearer, adding tutorial information where it was needed, and introducing new gameplay elements like interactive minigames for certain tasks.
I've also expanded parts of the story, added new steps to the progression, and made sure the chapter feels like a proper, complete experience from beginning to end. I'm genuinely really happy with where Chapter 1 is now, and I think it's worth jumping back in, even if you've played it before!
A LOT OF POLISH AND NEW FEATURES!
Beyond the chapter itself, I've also worked on a ridiculous amount of smaller details to make the game feel better, more immersive, and more polished.
- Creatures now have proper IK, allowing their feet to adapt naturally to the terrain.
- New visual effects, including dripping blood, environmental effects, and ground-shaking events.
- Improved cinematic sequences and scripted horror events.
- New laser effects and environmental interactions.
- You can now barricade doors to protect yourself.
- You can physically hold doors shut to stop creatures from forcing their way inside.
- Tons of improvements to creature behavior, gameplay, atmosphere, and overall presentation.
- And a whole lot more!
Some of these might sound like small additions, but together they make a massive difference to how the game actually feels to play.
WHAT ABOUT CHAPTER 2?
Chapter 2 is still in development and will be released as a completely free content update!
While this release marks Surounded leaving Early Access, it doesn't mean I'm abandoning the game. I still have things I want to do with it, stories I want to tell, and ideas I'd love to bring to life.
I also just want to say thank you to everyone who has played Surounded over the years, whether you bought it on release, left a review, reported a bug, or simply gave it a chance.
I know the game hasn't always been perfect, and looking back, there's a lot I would've done differently. But I've learned an incredible amount from making it, and I'm proud that I've stuck with it instead of leaving it unfinished.
This game means a lot to me, regardless of how many people play it.
I really hope you enjoy the full release, and I'd genuinely love to hear what you think!
Let me know what you'd like to see next!
Cheers,
Patrick
This announcement was originally published by Nightmare Studios on Steam on Oct 18, 2026.
Open the original on Steam