Dev Weekly Update #4 — Weak Points, New Bosses & Training Grounds
Damage Multipliers & Weak Points
Units now have weak points that apply damage multipliers depending on where they are hit. A headshot will deal significantly more damage than a body shot, making combat more tactical and rewarding precision. New Bosses Added
The Tiki Warchief The Tiki Warchief has entered the battlefield. Wielding his massive hammer and commanding the tiki tribe, he stands as the fierce guardian of the artifact, ready to crush any invader who dares approach.
The Lava Golem
A new fiery challenge awaits. Before Joe can destroy the artifact, he must first defeat the Lava Golem—a living force of molten destruction standing in his way.
Highlight of the Week: The Training Ground
The Training Ground is now available for practice and experimentation. Here, Joe can test every weapon on chickens, rabbits, and parrots while mastering movement mechanics like wall jumps and advanced acrobatics. Multiple platform setups make it the perfect place to sharpen skills before heading into real danger.
This announcement was originally published by Bilboldev on Steam on Apr 26, 2026.
Open the original on Steam