SYLVA

SYLVA v0.2.4

EVERCHARGED

SYLVA v0.2.4 — Explore the Island, Mark Your Path

Hello, Sylvans!

This update brings a new island map, better navigation, combat improvements, and a long list of fixes for Eclipse nights, meteors, multiplayer, and world persistence.

A New Way to Explore

  • Press M to open a hand-crafted map of the island, showing its terrain, forests, rocks, villages, piers, and boats.
  • The map opens with the whole island in view. Use the mouse wheel to zoom in on your surroundings.
  • Set waypoints by right-clicking the map. Your flag appears on the minimap and compass, along with its distance in meters. Right-click the flag again to remove it.
  • Selecting a marker from the map list now centers the view on its location.
  • NPC traders appear on your map after you meet them.
  • Undead appear on the minimap without cluttering the full island map.
  • The map and minimap no longer rely on a live camera render, reducing their performance cost.

Combat & Enemies

  • Undead now close the distance before attacking instead of striking from too far away.
  • Fixed undead standing idle after a player respawns and an issue that left some undead unarmed.
  • Archers aim more accurately, and undead can notice players from farther away.
  • The Lich can now complete its attacks when hit. We also fixed a visual issue affecting the Lich.
  • Fixed undead sliding during combo attacks.
  • Added blood effects when melee weapons or projectiles hit flesh.
  • Animals no longer follow undead into fights.

Eclipse & Meteors

  • Rebalanced Eclipse enemy numbers based on the number of players.
  • Adjusted the brightness of Eclipse nights.
  • Meteors now damage player-built structures, while dealing less damage to players.
  • Fixed the timing of the meteor shockwave ring and meteor rocks floating in the air.

Multiplayer

  • Fixed issues that prevented clients from damaging enemies reliably or caused enemies to become invisible to them.
  • Archers now fire at distant client players.
  • The Eclipse red sky and moon now appear for clients.
  • Fixed a level-up notification that could remain stuck on a client's screen.
  • Meteor impact flashes no longer appear for players who join after the impact.

World & Saving

  • Death bags now persist through saving and loading, including any quest items inside.
  • World loot containers refill after five in-game days.
  • Added daytime forest ambience and shoreline ocean sounds.

UI & Localization

  • Fixed level-up and event notifications and moved them to the top of the screen.
  • Made more than 900 translation fixes across all 10 supported languages.
  • Added an over-the-shoulder third-person camera.

Thanks for playing SYLVA and sharing your feedback. See you on the island!

This announcement was originally published by EVERCHARGED on Steam on Sep 27, 2026.

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SYLVA

$2.99base-building · early-access

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