Update 0.1.73.0: Carbonized Badgers
New Stuff
- Added time-based map unlocking (e.g. server would start with 3 maps unlocked, with 1 new map unlocking every day irl)
- Added "ISO Handbook" GUI widget (basically Minecraft's NEI)
- Added Sliding Door (Sheetmetal)
- Added Heavy Door (Smirgrafit)
- Added Compacted Scrap
- Added Formic Acid
- Added Phlogiston explosions
- Added Basic & Motorized axles (for belt transmission)
- Added new Karban crafting options for niklajzner-steel processing
- Added Betoniter Kiln
- Added EC-Scrap recycling recipe
- Added more items to loot tables
- Added more C-Putty crafting options
- Added new crafting options for construction site foundations
- Added more ways to produce nitroglycerine
- Added Emplacement and Tower Mount recipes to wrench
Tweaks
- Increased Vending Machine's interaction priority
- Increased projectile miss chance of some objects/obstacles
- Reworked fire effects & mechanics
- Rebalanced various augments
- Updated guns' properties (max velocity, recoil/damage multipliers)
- Rebalanced some materials' damage type multipliers/resistances
- Increased Rot's stack size and unit mass (so rotting meat doesn't clog up your storage)
- Improved scaling of explosive resources' power based on their quantity
- Associate RPC asserts/errors with player ID/network connection
- Improved server-side validation + optimized it a bit
- Inventories now display their current weight when hovered
- Most doors can now be opened/closed by left-clicking them
- Made some ammo recipes cheaper
- Made shipment mass affected by its contents
- Changed Vending Machine's catalogue
- Increased red sugar's mass per unit
- Improved landmine arming logic (so they don't accidentally explode when being deployed)
- Made conveyors, belts & pipes breakable
- Increased various ore/mineral yields' roughly 3x
- Himlkarzenus can now be used as currency at the Vending Machine
Fixes/Bugs
- Fixed EC-MT Accelerator on rocket launcher being too scary
- Fixed being unable to place an augmented Rocket Launcher on a tripod mount
- Fixed Phlogiston Sprayer burning people through walls
- Fixed NPCs ignoring "Open Doors" flag
- Fixed hornets spamming repath when the target is underwater (was causing a huge performance hit)
- Made item-dragging flight exploit a bit more difficult
- Fixed an ugly augment exploit (found by @skaymo)
- Fixed resources' despawn/merge counter being reset whenever their quantity changed
- Optimized ECS system setup time during game init from ~5.4s to ~0.045s
This announcement was originally published by TFlippy on Steam on Apr 4, 2026.
Open the original on Steam