Territory Control 2

Update 0.1.73.0: Carbonized Badgers

TFlippy

New Stuff

  • Added time-based map unlocking (e.g. server would start with 3 maps unlocked, with 1 new map unlocking every day irl)
  • Added "ISO Handbook" GUI widget (basically Minecraft's NEI)
  • Added Sliding Door (Sheetmetal)
  • Added Heavy Door (Smirgrafit)
  • Added Compacted Scrap
  • Added Formic Acid
  • Added Phlogiston explosions
  • Added Basic & Motorized axles (for belt transmission)
  • Added new Karban crafting options for niklajzner-steel processing
  • Added Betoniter Kiln
  • Added EC-Scrap recycling recipe
  • Added more items to loot tables
  • Added more C-Putty crafting options
  • Added new crafting options for construction site foundations
  • Added more ways to produce nitroglycerine
  • Added Emplacement and Tower Mount recipes to wrench

Tweaks

  • Increased Vending Machine's interaction priority
  • Increased projectile miss chance of some objects/obstacles
  • Reworked fire effects & mechanics
  • Rebalanced various augments
  • Updated guns' properties (max velocity, recoil/damage multipliers)
  • Rebalanced some materials' damage type multipliers/resistances
  • Increased Rot's stack size and unit mass (so rotting meat doesn't clog up your storage)
  • Improved scaling of explosive resources' power based on their quantity
  • Associate RPC asserts/errors with player ID/network connection
  • Improved server-side validation + optimized it a bit
  • Inventories now display their current weight when hovered
  • Most doors can now be opened/closed by left-clicking them
  • Made some ammo recipes cheaper
  • Made shipment mass affected by its contents
  • Changed Vending Machine's catalogue
  • Increased red sugar's mass per unit
  • Improved landmine arming logic (so they don't accidentally explode when being deployed)
  • Made conveyors, belts & pipes breakable
  • Increased various ore/mineral yields' roughly 3x
  • Himlkarzenus can now be used as currency at the Vending Machine

Fixes/Bugs

  • Fixed EC-MT Accelerator on rocket launcher being too scary
  • Fixed being unable to place an augmented Rocket Launcher on a tripod mount
  • Fixed Phlogiston Sprayer burning people through walls
  • Fixed NPCs ignoring "Open Doors" flag
  • Fixed hornets spamming repath when the target is underwater (was causing a huge performance hit)
  • Made item-dragging flight exploit a bit more difficult
  • Fixed an ugly augment exploit (found by @skaymo)
  • Fixed resources' despawn/merge counter being reset whenever their quantity changed
  • Optimized ECS system setup time during game init from ~5.4s to ~0.045s

This announcement was originally published by TFlippy on Steam on Apr 4, 2026.

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Territory Control 2

$19.99base-building · crafting

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