THE DEAD WE KNEW: Open World Survival

Hotfix 0.1.2 – Gameplay Improvements & Language & Bug Fixes

MAY19 STUDIO

Hello everyone!

We've released another hotfix based on your feedback! This update includes gameplay improvements, balance changes, and bug fixes to improve your overall experience.

Gameplay Improvements

  • Shortened the looting animation for vehicles and the drinking animation based on player feedback.
  • Health mushrooms now restore health in addition to their other effects.
  • Deer now provide 3 pieces of meat instead of 1.
  • Increased the number of cloth pieces available at certain locations across the map for crafting.
  • The health bar now turns red at low health to warn players of danger.

Balance Changes

  • Reduced the damage dealt by wolves to improve combat balance.
  • Reduced the damage dealt by zombies to improve combat balance.
  • Increased the durability of iron sheets to provide better protection against zombie attacks.

Bug Fixes

  • Fixed an issue where the dead backpack icon of a co-op partner would sometimes not appear after they died.
  • Fixed an issue that allowed players to loot car engines by climbing on top of vehicles.
  • Fixed a camera effect that caused vehicles to become transparent while looting them.
  • Fixed brightness settings not working correctly.
  • Fixed issues affecting the Chinese language localization.

Thank you for your continued feedback and support! We're working hard to improve THE DEAD WE KNEW, and your reports help us make the game better with every update.

This announcement was originally published by MAY19 STUDIO on Steam on Oct 25, 2026.

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THE DEAD WE KNEW: Open World Survival

$19.12early-access · exploration

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