THE DEAD WE KNEW: Open World Survival

Hotfix 0.1.3 – AMD Fix, Gameplay Improvements & Bug Fixes

MAY19 STUDIO

Hello everyone!

Hotfix 0.1.3 is now live!

AMD Graphics Card Fix

  • Fixed a white screen issue affecting some AMD graphics cards. Please make sure your graphics drivers are up to date.

Gameplay Improvements

  • Reduced the rate at which hunger decreases during the day.
  • Reduced the rate at which thirst decreases during the day.
  • Reduced hunger loss after sleeping.
  • Reduced thirst loss after sleeping.
  • Weapons assigned to slots 1, 2, and 3 are no longer dropped upon death. You can now keep your equipped weapons after respawning.
  • Increased chest capacity, allowing you to store more items.

Inventory & Building

  • Added stacking functionality for certain items in the inventory.
  • Added a missing item indicator when placing foundations.

Bug Fixes

  • Fixed an issue where mouse sensitivity settings were not working correctly.
  • Fixed an issue where the door remained after destroying a crafted wall with a door.
  • Fixed an issue where items stored in a chest could disappear if you died while the chest was open.
  • Fixed an issue that prevented players from building on foundations after loading a save.

Important Notice Regarding Save Files

After updating, save files created in previous versions may experience crashes or corruption issues.

Thank you for your continued feedback and support! We're working hard to improve THE DEAD WE KNEW with every update, and your feedback helps us make the game better.

This announcement was originally published by MAY19 STUDIO on Steam on Oct 26, 2026.

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THE DEAD WE KNEW: Open World Survival

$19.12early-access · exploration

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