V8.10 5 new cars and more!
Added 5 new cars
-1 Sports 4 door
-1 Sports 2 door
-1 Tuktuk
-1 Luxury SUV
-1 4 door muscle
(at 10pm for dealerships that are not owned, the cars will refresh and add the new cars as long as its big enough)
Added container distance filters for the robots finally XD
-now they should just go to the closest container available
Added a construction vehicle car wrap
Added an optimization for the robots so that if 1 robot realizes there's nothing to do, then if another robot of the same type (like mining robot and mining robot) that 2nd+ robot will skip trying to find something to do (for performance) for 10-30 seconds (based on robot type) after that first robot realized there was nothing to do, that way you dont have those massive huddles of robots at your flags sitting there lagging up your game. lmk if this causes any issues for you
Made it so that once you have over 60 total robots, the robot move tick will lower as you get more robots, so their movement may look choppy but your framerate will be saved
Made it so that robots can only grab money from a business to put it into robot containers, if the business has less than $16.5m to collect, anything higher than that will need to be collected manually, or via the headquarters building (once added)
Made it so robots no longer have the witch hats
Fixed one of the modern houses not having a garage door button outside
Fixed quality in main menu subway train
NOTE: I will be moving up a large tutorial system scheduled for late v9 to NOW, there are some bugs I will be fixing first but after that, instead of going right to the headquarters building, I will be making a MUCH better tutorial system for beginners that will help explain things and move the player through the entire game, I will then be removing the 2 helper guys in the subway station with that and the guide in the pause menu will be changed, the new tutorial system will work based on objectives and you will be paid similarly for completing each task, but there will be much more tasks in general and in-game visuals to help you complete each task
This announcement was originally published by Devin Carlson on Steam on Nov 7, 2026.
Open the original on Steam