The Gold River Project

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Fairview Games Inc.

Hello Hikers!

Below you'll see our top 5 reported issues / feedback points last few months. This is of course not everything but these stand out as what the majority are struggling with. Please keep in mind that this is Early Access, bugs and other issues can appear and we truly hate when they do. We're a small team of very passionate developers and we're here to develop our version of the game with all your amazing feedback integrated into it.

1 | Load issue, no trees, buildings etc

  • Happy to report this has been fixed in our latest update!

2 | Game breaking bugs / instability

  • Within this category of feedback we see a huge variety of misconceptions. Mainly about our randomization such as key spawns, electronic box spawns, substations etc causing frustration and thus feedback that suggests there is a game breaking bug going on.
  • We've verified and gone through this again, key spawns are in and acting as they should upon game creation, same with electronic boxes and substation spawns.
  • Each key has 3 different spawns, if you try to search up spawns from when we launched, you will not find them as we have moved them since launch. If you can't find your key or an electronic box it means they're in a different place
  • Singleplayer right now is pretty stable in 5.4, multiplayer needs a bit of love.
  • We're not saying there are no "game breaking bugs", what we're saying is that the reported "game breaking bugs" are often misconceptions based on very old data!

3 | Multiplayer problems

  • Bit of a mix in terms of feedback here, we see some OLD problems that we originally patched ages ago, this can be the save file / steam cloud keeping some corrupted information and simply need to be wiped out. Not ideal, but this is Early Access.
  • CLIENT leaving a game, then trying to join back, that leads to the client starting fresh. If you have to leave the game at any point, make sure the HOST, SAVES, both of you leave, load the MP game up again.
  • Multiplayer WILL have more problems as they're a bit tougher to track down and a lot more variables at play, but please continue letting us know what you experience, what you were doing and all that good stuff!

4 | Unclear direction / progression confusion

  • Now here.. we are very split. We have a ton of feedback suggesting players love how we're not holding their hand as they experience what we have carefully crafted so far. Equally, we have quite a bit of feedback wishing for clearer direction and answers to "what am I doing here"
  • You are on a camping trip, reading the first note at the Outfitters will tell you to head on over to Eagle Ridge, when you get there obviously you see everything is not as it should. This is the start of "You are stuck here, you have to scavenge & survive". From there you will find clues in the world as to what is going on, keep in mind we are an adventure game also! Stick to trails, discover notes, clues, keys, environmental story telling and more!
  • Will say this again: best advice we can give you if you're looking for more direction, stick to the trails!
  • We won't be able to fully cater to both audiences perfectly, but we're trying our best to sit in the middle and provide enough for both! Please continue delivering feedback here!

5 | Resource scarcity / loot balance

  • Overall loot balance is something we will be tweaking and dealing with almost every single update. As we introduce more content as well we will have to keep tweaking. It's far from perfect right now but what we have done for our Unreal Engine 5.7 update is place down additional loot boxes that will always have loot in them. Overall balance of what is given INSIDE these boxes will be tweaked as we continue playing around with it.
  • Peaceful Mode has MORE loot in it
  • Normal Mode has LESS loot in it.
  • Our goal is to convey a message that "hey, this world has been lived in by previous campers that were tricked on this camping trip, some lootboxes are empty, others will have stuff in them" - Finding that balance is far from easy.

Additional thoughts:

  • If you are struggling and not really understanding what's going on or think you're experiencing a bug, PLEASE reach out to us on our Discussion tab on Steam or through Discord! We're here to help.

This announcement was originally published by Fairview Games Inc. on Steam on Oct 22, 2026.

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The Gold River Project

$12.49action-adventure · adventure

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