Update: smoother camp, better co-op, clearer tutorial
Performance
- Camp, plant and machines draw much faster from a distance: up to 4 ms less per frame, with no visible difference.
- No more short hitch when the town workers in Coolabah Ford and Quartz Hill first appear.
- The drive through Coolabah Ford to Quartz Hill stays smooth all the way.
Co-op
- Vehicles move smoothly for the guest instead of stalling and jumping. Wheels and handlebars visibly steer.
- Your partner's body leans with where they look.
- As a guest you can board at the driver's door and open fuel caps with F.
- Stowing a tool as a guest no longer drops it on the ground.
- The guest's speedometer shows the speed, and someone else's quad no longer shows a wrong "Get out".
- The chat is easier to read and no longer sits under the backpack card.
For new players
- Every tutorial step now says briefly why you do it.
- When the big plant or a device stops, it tells you in one sentence what is missing: no water, hopper empty, generator off, out of diesel or not enough power.
- The manual opens with a "First gold" checklist that ticks off as you play.
- Tutorial: if the loan hose or cable is missing, the marker points to a real spare one or the shop, not to the caravan.
Controls: E carries, F uses
- Now also on F: strap ratchet, tailgate, camp water tap, roadside service, tow rigs and fitting the sieve on a bucket.
- Finds: E picks them up, F takes them in hand to inspect.
- Detector: hold the power key for a settings wheel with ground balance, search mode, threshold and volume. Fewer keys on screen.
- CE02 backhoe loader: drives with the triggers in work mode, switch front and rear with B or V.
This announcement was originally published by OverLKD Studio on Steam on Nov 9, 2026.
Open the original on Steam