The Scouring

November sale + New patch!

Orc Group

Orcs and Humans!

The Discount -30% is live - and we're celebrating with a new patch!

The update is already live. Jump in!

New features:

- Active Pause mode is added (singleplayer only): pause the game, issue commands / assess situation, resume

- Lumbermill's lumber income boost (which technically inceased amount of available lumber) removed. Instead, it now has research "Woodcutting Skill" which makes Workers harvest wood more efficiently.

- Advanced Human Blacksmith now trains units faster than regular Blacksmith (train time multiplier option added to buildings stats)

- Lumber Stashes can now be ordered at Fort/Castle (Bastion/Fortress), which generate lumber for a cost of gold.

Meaning, you can now have infinite lumber as long as you have plenty of gold.

- "Gold Veins dont fully deplete" option added (replaces "Bots don't deplete gold veins")

Basically this unlocks endless resources mode.

- "1 worker per 1 gold vein" limitation is removed. Use as many workers as you like to harvest you Gold Deposit.

- Orc Warlocks now have ranged attack. Research added for Orc Warlocks: reduces cooldown for skeleton spawn

Ux Qol improvements:

- Added button "Select all units on screen" (with option to select attacking units only too)

- "Send ping to allies" is now available in Heroes Mode

- Train/research/construction time is now shown when hovering unit/research/building icon

- "Getting Harder" challenge bonus condition changed

Naval maps UX improvements:

- added button "Select All Warships" (same as Select All Army, F3)

- added button "Select next ship with Worker inside" (workers inside ships are no longer considered "Idle")

- Select All Army, Select All Ships will now only select units on single island (when pressed again, selection iterates to next island)

- Ship construction preview position is now snapped to closest available position, making it easier to place ships

Other:

- Most researches now take significantly longer to complete

- Dwarf warriors attack rate reduced, damaged increased (making it more different in behaviour from archer)

- Apprentice attacks now deal knockback, and also Apprentice training increases Apprentices' mana pool

- Other various balancing changes of unit stats

- Various bug fixes and AI behaviour improvements

- New Ranked season started, stock settings is set as default!

This announcement was originally published by Orc Group on Steam on Nov 12, 2026.

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