Update v. 1.7.12
- Added magical robes;
- Added a loom for clothing;
- First works on item improvement. At the moment, tests are being conducted and feedback is being received using the examples of magical garments (for each next robe, the previous one is required, which is an improvement of the item's gradation). If this mechanic is liked by new players, in the future similar functionality will be added for many other items and they will be able to be improved;
- The inventory has been changed at numerous requests and now it is a single classic inventory with a total size (previously, each category had its own number of slots);
- For convenience, the current number of inventory slots and the maximum value have been added;
- Added the ability to remove skills from the skill bar (by moving the icon to any place on the screen, as in many games);
- Fixed the issue with infinite authorization in some cases;
- Added the ability in some crafting items to choose which components you want to use to create a new item (for example, which specific hide to choose for leather);
- Added comparison of characteristics from the inventory, the merchant and the warehouse with the currently equipped item (similar to when creating items);
- Added teleports from Greenwood and the Port;
- Added respawn in the Port;
This announcement was originally published by SPR-Games on Steam on Nov 7, 2026.
Open the original on Steam