Torreta 0.867
Torreta 0.867
TorretaZ:
A new total conversion official mod, included with the game Turn it on in Mods. It’s a factory-defense roguelike on an open plain with a swarm of insects. Belts has two ways, one for mining, another for supplying towers with parts for building them and ammo to keep them shooting.
New Sample mods:
Sample mods are mods created just to show how powerfull Torreta mods can be. You can create your own tower defense no matter which type of it. All sample mods uses functionalies you can easly mod just changing properties values in JSON files. If you need more you can use GDScript, if you need even more, you can use Lua.
Station Deck - Lane defense. Foundry Front - Industrial defense. Nightforge - Factory Defense.
Towers:
Laser is now a continuous straight beam from the barrel that burns through everything on its line. Damage per second is unchanged, and it has the look of the mech sabres.
Mech Hangar:
mechs strike within blade reach, switch targets and make their targets bleed; parachutes deflate and fold on landing; the Commander has a training tree with animated previews and a progression HUD; new first-person sword combos.
Cockpit:
sharper aim and trigger response, with hit markers; per-weapon camera recoil, adjustable in the options; steadier framing at low FPS.
Tutorials:
short cards with video clips; keys, mouse and controller buttons drawn as pictures; a “smart maze” tip after your first lost run.
Interface:
the tower palette docks to the right or along the bottom; the palette and status panel can be unpinned to slide away; bigger ring icons.
Co-op: voice chat (push-to-talk on V, open mic or off), and powers now land on both players’ boards. Steam deck users needs to set a hotkey in sound options.
Fixes:
the hitch on the first tower construction on Mac dropped from 390–470 ms to 85 ms; clicking the barrier no longer also opens the build ring; continuous muzzle flashes no longer cast shadows, for smoother evenings; lighter PvP radar thumbnails; the Gun has its own name in French, Italian, Russian and Swedish.
Mods
Each set of gameplay mods now has its own save.
Mods screen:
Favorites and Official filters;
What a mod can do:
add tutorials triggered by game events; show its own logo on the loading screen; show only its own scenery behind the menu. New modding tools: lanes, a shop, resource deposits, moddable construction and belt crafting.
This announcement was originally published by Ricardson Albuquerque on Steam on Oct 19, 2026.
Open the original on Steam