We Were Here Tomorrow

We Were Here Tomorrow - Patch 1.1.2.

Total Mayhem Games

Hey Explorers,

We've just released Patch 1.1.2 for We Were Here Tomorrow, bringing numerous fixes for game-breaking bugs, softlocks, crashes, shader issues, voice chat improvements, and more!

Global Game Fixes

  • Fixed an issue where players would get stuck in a black screen while loading checkpoints
  • Fixed an issue where parts of the world would not load correctly (Previously Reinstalling the game would solve this)
  • Fixed an issue where the voice chat would not work or reconnect if the Vivox servers went offline.
  • Fixed an issue where your walkie talkie would take a break and disappear sometimes
  • Fixed an issue where inventory items getting were blocked forever when emoting or interacting with something
  • Improved the shader compilation at the start to be quicker and lighter (no new warmup needed for this patch)
  • Added DX11 as launch option to expand compatibility

Content Specific Fixes

  • Chapter 1 - Fixed an issue where dying in the arctic would result in wrong character visuals being active
  • Chapter 1 - Fixed an issue where the double doors would not open when playing with high latency
  • Chapter 2 - Made it easier to place the battery pickup in the pull bar slot
  • Chapters 2 & 4 - Fixed the two pull bars door not opening when playing with high latency
  • Chapter 2 - Fixed an issue in Daphne’s Lab where fuses could disappear when the puzzle failed
  • Chapter 3 - Fixed the character getting jittery and stuck when walking on the red magnetic spiral floor
  • Chapter 4 - Added respawn points in the two elevators towards the server room puzzle
  • Chapter 4 - Improved the data tape pick up flow where players would walk to the elevator without picking it up
  • Chapter 5 - Fixed a soft lock where hook players could quick zip through vents reaching areas only meant for the goop block player
  • Chapter 5 - Fixed a hole in the floor where you could fall down, get stuck and be blinded by the bright white light
  • Chapter 5 - Fixed an issue where planting the wrong plant with the correct colors in the final plant pot would break the puzzle
  • Chapter 7 - Fixed the push block with ears getting stuck while you could still interact with it
  • Chapter 7 - Fixed an issue where players could get stuck in the push block with ears while interacting
  • Chapter 7 - Fixed the push block with ears visuals where it would not dance when it should
  • Chapter 7 - Fixed players getting locked in a previously visited test room door.

This announcement was originally published by Total Mayhem Games on Steam on Oct 23, 2026.

Open the original on Steam
We Were Here Tomorrow

$17.99adventure · co-op

View game

More from We Were Here Tomorrow

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News