Development build 2.02
- This is development build and can be accessed from development branch. There are bugs, be aware.
Westard 2.02 patch notes
- Controls
- Fixed bindings on valve index controllers
Weapon wheel
- Updated weapon wheel visual look
- Switching between bandage and weapons through the wheel now works
- Fixed the wheel getting stuck in the air and locking hte inventory
Bandages
- Bandages are now only consumed when used, not by taking the out of inventory
Weapons
- Fixed the front-grip hand hovering after releasing the weapon
- Fixed a hand keeping a weaker grip after letting go of the weapon
- Increased projectile speed
Enemies
- Enemies now aim correctly at players above them
- Enemy accuracy, damage and projectile speed now scale with difficulty
- Fixed visual bug on rifle enemies
Other
- Fixed distance grabbing, which is now disabled while the hand is holding or hovering something
- Fixed ammo not spawning correctly in the pouch
- Updated particle and shell-eject visuals
- Fixed muzzle flashes showing as squares at a distance in fog
This announcement was originally published by SIEIDI Ltd on Steam on Sep 27, 2026.
Open the original on Steam