WITHOUT A HITCH

WITHOUT A HITCH v.177 Changelog

Codename Entertainment Inc.

Hey Apocazon Drivers,

Thank you for your continued support and feedback for WITHOUT A HITCH! We couldn't have done it without you

Today's changelog features new Points of Interest along with a variety of quality-of-life changes and bug fixes. The full list is included below. Stay safe out there, drivers!

Changelog for Build v.177

New Features:

  • New points of interest with “The Square Hole”, “Massive”, “Let’s Go Gambling!”, and “Blocky’s Heart”
  • Added more items to discover in the mountain regions
  • Added brightness slider to the settings menu
  • Added a setting to toggle Chromatic Aberration
  • Added Show Latency and Show FPS toggles
  • Added the in-game achievement “They’re Dead Jim”

Changes:

  • Updated the tutorial videos at the start base
  • Cinematics at the homebase can now be skipped
  • Initial height of range of the crane has been increased
  • Recharge time for boost is now faster
  • Map will now zoom in when within a point of interest
  • Map will now stay centered on the player regardless of their position
  • In-world player pings are now easier to see
  • Easy difficulty enemies will not shoot you when picked up
  • Stash/unstashable items will always stash below car parts so you can drop them
  • Improvements to the The Crush-O-Tron to prevent players getting stuck
  • Mountains have been smoothed out a bit and are now easier to traverse.
  • Added headlights, check engine, and warning light icons to speedometer on-screen UI
  • Added package stash controls to the on-screen crane controls UI
  • Other various updates to the UI

Fixes:

  • Using the package retrieval station now works even while someone is carrying/stashing the package
  • Throw won't auto-target destroyed enemies anymore
  • Fixed the telephone booth at the “Ancient Communication Booth” point of interest not opening correctly
  • Fixed some UI elements not resetting correctly on death
  • Fixed audio being heard further away from the player than intended
  • Fixed interactables not showing interact displays when in range
  • Fixed small fonts on the in-game UI missing characters on lower resolutions
  • Fixed and improved explodeables for better exploding and chain reactions
  • Fixed disconnecting as a client in the Epic version sometimes hanging
  • Package world overlay indicator no longer shows while being carried by another player
  • Crane range overlay is now visible for all vehicle colors
  • Map player icon, ping, and in-world ping beacon use clamped color to support dark vehicle colors better
  • Various other quality of life fixes

This announcement was originally published by Codename Entertainment Inc. on Steam on May 22, 2026.

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WITHOUT A HITCH

$7.99adventure · casual

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