WITHOUT A HITCH v.177 Changelog
Hey Apocazon Drivers,
Thank you for your continued support and feedback for WITHOUT A HITCH! We couldn't have done it without you
Today's changelog features new Points of Interest along with a variety of quality-of-life changes and bug fixes. The full list is included below. Stay safe out there, drivers!
Changelog for Build v.177
New Features:
- New points of interest with “The Square Hole”, “Massive”, “Let’s Go Gambling!”, and “Blocky’s Heart”
- Added more items to discover in the mountain regions
- Added brightness slider to the settings menu
- Added a setting to toggle Chromatic Aberration
- Added Show Latency and Show FPS toggles
- Added the in-game achievement “They’re Dead Jim”
Changes:
- Updated the tutorial videos at the start base
- Cinematics at the homebase can now be skipped
- Initial height of range of the crane has been increased
- Recharge time for boost is now faster
- Map will now zoom in when within a point of interest
- Map will now stay centered on the player regardless of their position
- In-world player pings are now easier to see
- Easy difficulty enemies will not shoot you when picked up
- Stash/unstashable items will always stash below car parts so you can drop them
- Improvements to the The Crush-O-Tron to prevent players getting stuck
- Mountains have been smoothed out a bit and are now easier to traverse.
- Added headlights, check engine, and warning light icons to speedometer on-screen UI
- Added package stash controls to the on-screen crane controls UI
- Other various updates to the UI
Fixes:
- Using the package retrieval station now works even while someone is carrying/stashing the package
- Throw won't auto-target destroyed enemies anymore
- Fixed the telephone booth at the “Ancient Communication Booth” point of interest not opening correctly
- Fixed some UI elements not resetting correctly on death
- Fixed audio being heard further away from the player than intended
- Fixed interactables not showing interact displays when in range
- Fixed small fonts on the in-game UI missing characters on lower resolutions
- Fixed and improved explodeables for better exploding and chain reactions
- Fixed disconnecting as a client in the Epic version sometimes hanging
- Package world overlay indicator no longer shows while being carried by another player
- Crane range overlay is now visible for all vehicle colors
- Map player icon, ping, and in-world ping beacon use clamped color to support dark vehicle colors better
- Various other quality of life fixes
This announcement was originally published by Codename Entertainment Inc. on Steam on May 22, 2026.
Open the original on Steam