Update Notes for 18th September 2026

Bug Fixes
The Mega Abomination in Scavenge mode will now climb over structures to minimise abuse killing when it got wedged. Fixed the boss entrance camera sometimes jumping between bosses when several arrive at once.
General Improvements
x4 new soundtracks added to the game. Zombies killed in Scavenge mode now count towards clothing and item unlocks. Additional skeleton AI improvements for the Raise Dead card. Player names in the lobby now match the player's shirt colour. The card art for the "Sword Damage" and "Sword Range" picks has been improved to look more like swords than daggers. The class icon badge art has been improved, and the badges now appear next to the class names in the lobby. Improved the icon art for the Base Camp badge. Improved the layout of some menu UIs. Survivor names are now shown in the top-left corner of the main menu with an edit icon. Click it to rename your character. If your name is still the default, the rename screen opens when the game loads. Additional performance improvements for large hordes.
Medic Changes
Medics now benefit from their own healing aura. Medics have been given 1 extra card slot, for a total of 8. Medic's base HP reduced from 85 to 80. Reduced Medic's rate of fire. Reduced Medic's base gun damage from 8 to 5. Medic's healing aura reduced to 1 HP per second. Medic's Guardian aura reduced to 2% damage reduction each pick. Medic's Improved Healing card reduced to +1 HP per second each pick. Medic's "Medic Healing Power" character upgrade reduced from a maximum of 50% to 20% extra healing.
Tank Changes
Tanks now have an aggro aura. Enemies targeting a player inside the aura will attack the Tank instead. Tank's movement speed reduced by 10%. Reduced Tank's rate of fire. Reduced Tank's base gun damage from 12 to 5.
New card: "Thorn Armour" - Attackers take 15 damage each time they hit the Tank (max 75 damage at 5/5). New card: "Bulwark" - The Tank and other players within the aura will take 5% less damage each pick (max 25% at 5/5). New card: "Fortress" - Increases the aura radius of Thorn Armour & Bulwark by 10% each pick.
Model Re-designs & Animations
The Abomination has received a visual rework. The Abomination's cinematic intro has been improved. Special infected have had a visual improvement. Regular zombies have had a slight visual improvement. Additional zombie outfits have been added on some maps to suit the map's theme.
Tower Defence Changes
Added brutes to the mode (Charger model). The late rounds of TD seem to be pretty easy. Brutes are being added to try and make things less stale and more interesting.
This announcement was originally published by CaptainJaySolo on Steam on Sep 18, 2026.
Open the original on Steam