Update 0.0.0.787
- Fixed desynchronization of location objects in co-op for players with GPUs from different manufacturers.
- The reward tooltip is now shown when selecting a quest in the journal with a gamepad.
- Staff tooltips at the base now show only the bonuses applicable to the current room.
- Reduced store prices for the Life-thread and decorations.
- Disassembling an item now returns the resources actually spent, taking into account resource savings during crafting.
- Fixed the actual durability of rare armor in battle: it remained at the level of a common item, i.e. below the values displayed in the UI for rare items. However, the durability bonuses themselves have been slightly reduced, from +60% to +50% for legendary armor.
- Shots fired on a high platform no longer attract mobs below and no longer start chest timers.
- fixed a rare case of a projectile dealing double damage to the same target or to the player.
- Fixed damage resistance stacking above 100%, which resulted in healing.
- Fixed temporary modifiers getting stuck on a character when they had not expired by the moment of leaving a raid.
- Buffed weapons: "Grenade Launcher", "Burr Launcher", "Laser".
- In the final battle, mobs now advance in groups of several instead of evenly from all directions. The sound of the evacuation bots' engines has been amplified.
- Fixed unintended rarity increase of backpacks via the barracks.
- The equipment selection menu now shows item power.
- The character menu now shows the character's occupation.
- The life extraction confirmation window now shows the Necromatter to be received, including the staff bonus.
- Added resource descriptions to the tooltips of the currency and price bars.
- Increased store discounts: from 10–25% to 25–75%.
This announcement was originally published by Three Whales Studio on Steam on Sep 30, 2026.
Open the original on Steam