33 Days till Extraction

Update 0.0.0.850

Three Whales Studio

  • Added two new unique characters.
  • The Kitchen has been updated. Added the Cook (more food from each dish, as a percentage) and Baker (a flat food bonus to each dish) professions, as well as 4 green branch skills for the Kitchen: Handyman (cheaper Kitchen upgrades), Generous Portion (more food from each dish), Out of Nothing (a chance to get back the food spent on a dish) and Day Off (bonus food for a day without a raid).
  • The Kitchen hides recipes whose improved version is already unlocked.
  • Kitchen recipes show the amount of food including bonuses.
  • The Day Off bonus and the food saved in the Kitchen are shown in the day news.
  • New cards: Warehouse Map, Suppliers' Cache, Forgotten Food Depot (food and a bonus to food from raids) and New Stove (the next Kitchen upgrade is instant and free).
  • Professions now affect the chance of getting certain skills. In existing saves, this will be noticeable in candidates arriving at the Tavern in the following days.
  • The character menu now has a profession tooltip: its description, the skills that appear more often, and the profession's own bonuses.
  • Co-op now has a party panel showing allies' names, health and armor.
  • Auto-battle now gives a small amount of Necromatter depending on the location level.
  • All members of a squad going on a raid receive a quarter of the experience earned by the playable character.
  • Fighters in the Barracks gain even more experience when defending the base. Fallen fighters now gain experience too.
  • Food drops in raids about a quarter more often.
  • There are now no more than two minefields per location.
  • In the Clinic, a patient can no longer be assigned as their own doctor.
  • The room upgrade cost now updates immediately when the staff changes.
  • The day news window now has a close button.
  • Descriptions of skills with a resource conversion bonus now show the bonus percentage.
  • Updated icons of resources and item categories.
  • Fixed: room skill tooltips did not show bonuses.
  • Fixed the direction of the damage indicator for the player at the screen edges in top-down view.
  • Fixed: the grenade launcher trajectory line no longer turns red when aiming at an enemy in top-down view.
  • Fixed: in co-op, the bloody overlay of the Death Deferral skill no longer stays on screen after a downed player is revived.
  • Fixed: in co-op, the Retarget Pulse effect on mobs and kamikaze explosions are now visible to clients too, not only to the host.

This announcement was originally published by Three Whales Studio on Steam on Oct 30, 2026.

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33 Days till Extraction

$17.99action · action-rpg

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