Co-op, rebuilt: two full heroes, local or online
Co-op in ALL EYES ON ME used to mean a sidekick: the second player had no weapons and no say in the build. We tore that down and rebuilt it. Now there are two full heroes, at one screen or online.
Two full heroes
- Your own form. Each player picks their own character and plays with their own weapons, passives, health and Reflex.
- Both of you pick at every level-up. One shared XP bar, two choices per level, so both builds grow at full speed. The screen tells you in big letters whose turn it is.
- Fall, don't die. At zero health you go down and get dragged along. Stand next to your partner for two seconds to pull them back up. The run only ends when both of you are down.
- One GAZE, two triggers. You charge it together, and either player fires their own form's strike.
- The beam between you still burns everything caught in it.
Online co-op through Steam
Invite a friend through Steam and play the whole descent together. Your friend brings their own character, unlocks and gear, and each of you gets your own HUD and your own camera.
A horde for two
- More enemies come at you when you play together, and once the field is full, they get tougher instead.
- Wardens and elites are far tougher in co-op and hunt whichever of you is closer. Every hazard hits both of you.
- In co-op each hero carries four weapons instead of six, so two full builds stay readable on one screen.
- Enemies never appear inside either player's view, even when the camera pulls back to keep you both in frame.
Smoother late game
Busy late-game fights got another round of rendering work. In our heaviest test scene, two players deep in the descent with every weapon evolved, a frame now takes about a third less time. The picture is exactly the same.
Balance
- The Ocular Warden is no longer untouchable in the first sectors. It is still the tank, but armor, Retaliation and regeneration don't carry you through the early game on their own anymore.
- Marked hunt targets now always enter from outside your view and come for you, in solo runs too.
Local co-op is in the free demo: share one keyboard or plug in a gamepad. Online co-op comes with the full game on November 12.
This announcement was originally published by GRUND on Steam on Oct 23, 2026.
Open the original on Steam