Update: 1.0.210
Hey guys! A new update, 1.0.210, is out!
- Added a new component: Ramp Gate / Ramp Nanogate - Added a new component: Personnel Door / Personnel Nanodoor - Added a new component: LED Text - Added a new component: Speaker — similar to the Beeper, but with 23 selectable sounds and One-shot / Repeat modes - Added a new component: Small Holographic Display - Added a new component: Medium Holographic Display - Added a new component: Large Holographic Display - Added a new component: Extendable Damper - Added a new Pitch knob to the Beeper, allowing you to adjust the sound pitch from -5 to +5 - Added "Indestructible joints between components" to World Settings, allowing you to have more fun in Creative mode without worrying about joints breaking - Changed the Red Alert Light to operate in two stages: input values above 0.333 turn on only the light, while values above 0.666 turn on both the light and sound - Nerfed the "Candy Bouquet" mission by increasing the time limit from 30 to 33 minutes - Fixed player ping arrow rotation on mirrored blocks - Fixed shadow acne when Shadows Sampling is set to Low - Fixed the Beeper manual - Fixed sticky areas on the mirrored version of Glass Half Curved 6 - Fixed rotation of the mirrored Ducted Fan - Fixed a one-frame flicker when mirroring a block - Fixed Outcast Polar Anchors not burning cables - Fixed a fairly major fuel-mixing bug that could cause fuel to "disappear" or "multiply" inside pipes, resulting in strange acceleration and throttle behavior when restricting fuel flow - Typing text into a label will no longer trigger keys bound to other actions - Enabling "Unlocked all planets" in World Settings will now permanently unlock the Black Hole Tunnel and the Mini Wormhole between Twins - Rewinding time will now always disable Fast Forward and reset the simulation speed to normal - Increased the number of labels throughout the game - Clamped the maximum wind strength experienced by the player while inside the gravity field around a base in Building Mode. This means that when building on a base with extremely strong wind, you will no longer hear it at an annoyingly high volume
This announcement was originally published by Approximately Games on Steam on Sep 25, 2026.
Open the original on Steam