Update 1.0.300 (Cables pathfinding, Guides, Auto-painter, Paint radius ...)
Hey guys! A new update, 1.0.300, is out!
- Added step-by-step guides for every mission, now available directly in the Objectives Log! These guides explain how to complete each mission and should help anyone who gets stuck!
- Added Pathfinder for placing cables! Cable placement now has three modes, which you can choose in the options under "Cables Pathfinder":
- On (Default: Pathfinder, Ctrl: Snap): Pathfinder automatically finds the best path between two points and places cables along it. Holding Ctrl temporarily switches to the original "Snap To Axes" mode.
- On (Default: Snap, Ctrl: Pathfinder): Keeps the original "Snap To Axes" mode by default, but holding Ctrl temporarily enables Pathfinder.
- Off: Disables Pathfinder completely, keeping the original cable placement behavior.
This gives you full control over how you want to place cables, whether you prefer automatic pathfinding or the original snapping behavior! Increased the maximum number of unsupported cable blocks from 10 to 12 , allowing you to extend cables slightly farther into the air without any support. Added Auto-paint ! While holding a Paint Roller, press E to enable or disable Auto-paint. For example, if you enable Auto-paint with a Yellow Paint Roller, every block you place afterwards will automatically be painted yellow! Added Paint Radius for Paint Rollers! While holding any Paint Roller, you can now use the mouse wheel to adjust the painting radius up to 5 meters ! This allows you to paint all blocks within the selected radius at once, making painting entire spaceships much faster! Added the Black Hole Tunnel icon to the Radar! When you get close enough to a Black Hole, the Radar will display an icon showing the tunnel's position. Align the icon directly beneath your position on the Radar to ensure your spaceship is perfectly aligned with the tunnel entrance! Added a warning popup when using Time Rewind for the first time, explaining how it affects earned mission stars and may prevent you from completing certain achievements. Introducing our official wiki ! Check it out at https://approximatelyup.wiki.gg/ Fixed an issue where exiting Fly Mode with the "Allow single player to exit Fly Mode" setting enabled was too fast. Fixed an issue with collision detection for certain bodies. Fixed Wireless Transmitters not reverting to their default mode after disconnecting a cable. Changed the Radar's knob in Floor Mode to control only the rotation of the displayed text, since the Radar's orientation should always remain correct in this mode. Doubled the base population of Pink Reindeers, making them easier to find! Improved the obstruction behavior of Rimcore Turbopumps , making them much easier to work with and understand! Improved the status indicator lights on Wireless Transmitters (green, orange, and red). Added a maximum damage radius to radiation sources, making radiation damage more predictable! For example, the Hazard Barrel now has a maximum damage radius of 3.5 meters, meaning it can be safely contained near the center of an 8×8×8 cube without damaging anything outside it. This should make radiation-related missions easier to understand and help you design spaceships that can safely transport radioactive cargo! Increased the Black Hole Tunnel collapse time from 60 to 100 seconds, giving you more time to escape and making it easier to travel through the tunnel at lower speeds!
This announcement was originally published by Approximately Games on Steam on Oct 31, 2026.
Open the original on Steam