Bus Simulator 27 – Update 1.17
Bus Simulator 27 – Update 1.17
We just released Update 1.17 introducing Stop Requests, the option to start a drive from the depot as well as some additional game improvements.
Critical Fixes
- Fix for Xbox crash related to changes in player settings.
- Fixed a crash when colliding with a pedestrian.
- Fixed Xbox Series OOM crashes related to loading fonts.
Quality of Life Improvements
- Passengers can now request a stop. You'll hear a signal when someone wants to get off at the next stop.
- You can now start an Extra Trip from the nearest bus depot.
Multiplayer
- Numerous multiplayer fixes, including rubberbanding while driving, pedestrian and UI desyncs, and AI driver behaviour.
Traffic AI
- Improvements to workflow on junctions in Station District, Villa Urbana, Grand Promenade, High Coast and Iron District.
- Fixed buses being unable to turn left when leaving the Lower Bus Terminal in Station District from platforms A–D.
- Various level design fixes to junctions, and duplicated road signs that collided and fell over without player contact.
Gameplay / UI
- Fixed NPCs being stuck in various places in the Blue Bird Sigma, Citaro G and other bus models.
- Fixed the player sliding out of the bus after checking tickets in the MAN Lion's City 18.
- Fixed the player getting stuck behind opened bus doors.
- Fixed the player being incorrectly teleported after finishing the Humble Beginnings quest, caused by a teleport lock on mission change.
- The player is now informed that the character name can't be edited after creation.
- Fixed the game freezing when first opening the character customisation colour menu.
- Shortcut Menu icons are now highlighted based on Bus Control Hints.
- The player report button in the Bus Lines widget is now hidden in single-player, where there are no other players to report.
- Fixed bus line ratings showing N/A for older lines when new lines are created.
- Fixed the HUD stop countdown not switching from arrival to departure after opening the doors when servicing a line.
- Fixed the time to next stop always showing 0 on the trip summary screen.
- Added a missing story dialogue for the VIP Transport mission.
- Fixed goals in the "All Good Things" mission desynchronizing if the player didn't log in to the bus computer.
- Fixed the "All Good Things" cinematic potentially blocking the player character.
Vehicle / Art
- Fixed the dashboard screen flickering before startup on the Safra model.
- Level art bugfixes: the bus getting stuck on a tilted road, passengers floating at a bus stop spawn point, and fences missing collision in the Coast area, plus missing spline colliders and some polish in the industrial area.
- More level art bugfixes: an invisible bus collision near Coral Estate B, excessive cliff colliders blocking the path in High Town, floating NPCs in the Coast bus stop area, and overly long fence splines in the rural area.
- Door collider rotation pass.
Localization
- Fixed a German preset name being over 15 characters long.
- More fixes to Polish translations of story tasks.
- Added missing strings for bus depot and bus stop passenger demand.
Audio
- Implemented the bus retarder sounds.
- Sound occlusion changes and updates.
Platform
- Fixed the Epic Games Store DLC ownership check, which kept Deluxe content from unlocking on Epic.
Your Bus Simulator team
This announcement was originally published by Simteract on Steam on Oct 1, 2026.
Open the original on Steam